camera-shots SKILL.md skillA
camera-shots from jammyfu/open-game-skills is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add jammyfu/open-game-skills/camera-shots@git:20260918.ce2f9ccPins git:20260918.ce2f9cc in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- jammyfu/open-game-skills
- Path
skills/disciplines/camera-shots/SKILL.md- Versions recorded
- 4
- Latest version
- git:20260918.ce2f9cc, committed Sep 18, 2026
- First version recorded
- Sep 12, 2026
- Size
- 3,186 bytes
- Repository stars
- 12
- License
- MIT
Use when gameplay or cinematic states need authored camera framing, follow/orbit/rail/lock/first-person shot presentation and transitions without changing gameplay targeting, collision or simulation rules.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Camera shots This skill owns camera **presentation grammar**. `camera-anti-clip` owns collision safety; `camera-modesty` owns dignity/modesty framing; targeting/lock eligibility remains with gameplay owners such as `lock-on-target`. ## Compatible modes `side-plane` | `orbit-third` | `first-person` | `rail` | `lock-follow` A mode may compose authored sub-shots/transitions when the project requires it; one label is not a ban on stateful framing. ## Contract Publish shot/state ID, trigger/owner, anchor/look target for framing, transition policy, FOV/offset references, player-control allowance, interruption/return rule and camera-collision requirement. ## Rules 1. Shot transitions consume authoritative state/events; they do not decide hits, target eligibility, facing or movement unless a separate gameplay contract explicitly does so. 2. Hitstop/pause/cutscene behavior is project policy: freeze, blend, continue or hand off according to the owning state rather than a universal “never change shot” rule. …
Read the whole file at its exact version.
How to install
mdr add jammyfu/open-game-skills/camera-shots@sha256:9c7b1c509ef38030The line at the top of this page pins the label git:20260918.ce2f9cc, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_zn6uam4xi6cxlywi)
2 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 4 versions of this file, between Sep 12, 2026 and Sep 18, 2026, about one every 2 days.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20260918.ce2f9cc latest | 2026-09-18 | ce2f9cc | 3,186 B | A | view · diff |
| git:20260918.682d0fa | 2026-09-18 | 682d0fa | 2,007 B | A | view · diff |
| git:20260913.ed0ec2c | 2026-09-13 | ed0ec2c | 1,841 B | A | view · diff |
| git:20260912.0fea221 | 2026-09-12 | 0fea221 | 503 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (3186 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
jammyfu/open-game-skills · 12 stars · license MIT · pushed 2026-11-08 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_zn6uam4xi6cxlywi GET https://markdownregistry.com/api/v1/resolve?ref=jammyfu/open-game-skills/camera-shots GET https://markdownregistry.com/api/v1/blob/9c7b1c509ef380301d3ec6f1b9c532a94538c0ec089b7be0a960044417d0e6f2
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.