game-monetization SKILL.md skillA
game-monetization from jammyfu/open-game-skills is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add jammyfu/open-game-skills/game-monetization@git:20260913.3c614b8Pins git:20260913.3c614b8 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- jammyfu/open-game-skills
- Path
skills/disciplines/game-monetization/SKILL.md- Versions recorded
- 2
- Latest version
- git:20260913.3c614b8, committed Sep 13, 2026
- First version recorded
- Sep 12, 2026
- Size
- 2,513 bytes
- Repository stars
- 12
- License
- MIT
Use when a game or game-like product introduces paid offers, ads, passes, subscriptions, trials, premium unlocks, paywalls, or store copy and the boundary between pricing, entitlement, gameplay, and evidence is unclear.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Game Monetization This skill owns **monetization model selection, offer/gate semantics and evidence boundaries**. It does not verify store transactions, grant ownership, set combat timing, or guarantee business outcomes. ## Modes | Mode | Offer model | |---|---| | cosmetic-iap | paid cosmetic/presentation goods | | battle-pass | seasonal track tied to `season-track` | | ad-reward | authored optional reward/continue/ad flow | | premium-unlock | one-time content/feature gate | | live-sub | recurring service/content entitlement | | fair-f2p | project policy emphasizing non-paid gameplay parity | These are product modes, not moral or revenue claims. A project can define additional models explicitly. ## Ownership boundaries - SKU/offer copy, gate and price intent live here/`iap-offers`. - Verified purchase ownership and idempotent delivery live in `entitlement-grant`. - Restore behavior lives in `restore-purchase`. - Wallet accounting lives in `currency-dual`. - Gameplay timing/hitboxes/cancels remain in `action-feel` and their real owners; this skill does not secretly author +frames, cooldowns, or collision. - Seasonal tier/claim state lives in `season-track`. …
Read the whole file at its exact version.
How to install
mdr add jammyfu/open-game-skills/game-monetization@sha256:bd63bf165550123aThe line at the top of this page pins the label git:20260913.3c614b8, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_2t5bkl3ngxiej6b2)
3 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 2 versions of this file, between Sep 12, 2026 and Sep 13, 2026, more than one a day.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20260913.3c614b8 latest | 2026-09-13 | 3c614b8 | 2,513 B | A | view · diff |
| git:20260912.a9e64a4 | 2026-09-12 | a9e64a4 | 2,711 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (2513 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
jammyfu/open-game-skills · 12 stars · license MIT · pushed 2026-11-08 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_2t5bkl3ngxiej6b2 GET https://markdownregistry.com/api/v1/resolve?ref=jammyfu/open-game-skills/game-monetization GET https://markdownregistry.com/api/v1/blob/bd63bf165550123ad09b8d3d0bb6ed711e086e43aba3011119b1ae1a88d3ed34
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.
More from jammyfu/open-game-skills
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