fov-comfort SKILL.md skillA
fov-comfort from jammyfu/open-game-skills is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add jammyfu/open-game-skills/fov-comfort@git:20260918.682d0faPins git:20260918.682d0fa in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- jammyfu/open-game-skills
- Path
skills/disciplines/fov-comfort/SKILL.md- Versions recorded
- 4
- Latest version
- git:20260918.682d0fa, committed Sep 18, 2026
- First version recorded
- Sep 12, 2026
- Size
- 1,952 bytes
- Repository stars
- 12
- License
- MIT
Use when camera field of view, zoom, shake, motion amplification, or comfort settings need boundaries that preserve gameplay meaning across user preferences.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# FOV comfort Choose: `fixed | player-fov | comfort-pack`. ## Contract Publish: - stable `comfort_profile_id` and profile revision - adapter `projection convention` (vertical, horizontal or derived) - supported min/default/max or authored camera-state bounds - baseline-plus-temporary-effect composition policy - persistence owner (`settings-persist`) - supported aspect/device matrix and evidence This skill owns comfort-facing camera settings and their interaction with authored camera effects. It does not own hitboxes, lock-on range, projectile spread or other gameplay geometry. ## Rules 1. Aspect-ratio conversion must not silently change the intended framing policy. 2. A player FOV setting persists through `settings-persist`. Temporary sprint/aim/impact FOV effects are authored deltas or camera states layered on the user's baseline unless the project explicitly defines another composition rule. 3. Reduced/off camera shake is an accessibility/comfort option. Disabling shake must not remove logical tells, damage, lock state or timing. …
Read the whole file at its exact version.
How to install
mdr add jammyfu/open-game-skills/fov-comfort@sha256:9e3746ef1d1763e7The line at the top of this page pins the label git:20260918.682d0fa, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_2ybytlbvmdw6rn4x)
2 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 4 versions of this file, between Sep 12, 2026 and Sep 18, 2026, about one every 2 days.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20260918.682d0fa latest | 2026-09-18 | 682d0fa | 1,952 B | A | view · diff |
| git:20260913.7f819e7 | 2026-09-13 | 7f819e7 | 1,860 B | A | view · diff |
| git:20260913.624182f | 2026-09-13 | 624182f | 1,700 B | A | view · diff |
| git:20260912.dbd8865 | 2026-09-12 | dbd8865 | 491 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (1952 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
jammyfu/open-game-skills · 12 stars · license MIT · pushed 2026-11-08 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_2ybytlbvmdw6rn4x GET https://markdownregistry.com/api/v1/resolve?ref=jammyfu/open-game-skills/fov-comfort GET https://markdownregistry.com/api/v1/blob/9e3746ef1d1763e745f38b94c0f58ebb48507e529bad9fd9c23f9247b105d88c
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.