level-blockout SKILL.md skillA
level-blockout from jammyfu/open-game-skills is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add jammyfu/open-game-skills/level-blockout@git:20260914.6145d0aPins git:20260914.6145d0a in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- jammyfu/open-game-skills
- Path
skills/disciplines/level-blockout/SKILL.md- Versions recorded
- 4
- Latest version
- git:20260914.6145d0a, committed Sep 14, 2026
- First version recorded
- Sep 12, 2026
- Size
- 1,900 bytes
- Repository stars
- 12
- License
- MIT
Use when a level needs a greybox that proves traversal metrics, encounter footprint, sightlines, gates, and pacing before art production or final set dressing begins.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Level Blockout This skill owns **greybox implementation and measurable spatial probes** for a level design. It does not require every room to teach a new mechanic. ## Modes | Mode | Output | |---|---| | beat-sheet | ordered spatial beats and transition reasons | | metric-kit | reusable greybox dimensions and traversal probes | | greybox-play | playable blockout with temporary collision/markers | Pull movement/camera metrics from the actual project (`locomotion`, `platform-jump`, `camera-anti-clip`) and design intent from `level-design`. When a room is intended to teach, use `level-teach`; combat, traversal, rest, narrative and connector spaces do not need fake teaching beats merely to justify their existence. Art may begin when the project-defined blockout exit criteria are met. Those criteria can include navigation readability, traversal fit, encounter space, performance risk, streaming boundary, or stakeholder approval—not a universal “stranger must walk every room first” rule. ## Acceptance …
Read the whole file at its exact version.
How to install
mdr add jammyfu/open-game-skills/level-blockout@sha256:3a54f9a7f029b6e1The line at the top of this page pins the label git:20260914.6145d0a, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_7crkutjmgzs72xhw)
2 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 4 versions of this file, between Sep 12, 2026 and Sep 14, 2026, more than one a day.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20260914.6145d0a latest | 2026-09-14 | 6145d0a | 1,900 B | A | view · diff |
| git:20260913.96ad920 | 2026-09-13 | 96ad920 | 1,548 B | A | view · diff |
| git:20260912.52a2e7d | 2026-09-12 | 52a2e7d | 481 B | A | view · diff |
| git:20260912.0535c58 | 2026-09-12 | 0535c58 | 1,149 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (1900 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
jammyfu/open-game-skills · 12 stars · license MIT · pushed 2026-11-08 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_7crkutjmgzs72xhw GET https://markdownregistry.com/api/v1/resolve?ref=jammyfu/open-game-skills/level-blockout GET https://markdownregistry.com/api/v1/blob/3a54f9a7f029b6e1e46aef53a30931f0c5fca41b077cfd9155f859dd748fd191
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.