godot-code-review SKILL.md skillA
godot-code-review from amramos/game-ai-sdlc is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add amramos/game-ai-sdlc/godot-code-review@git:20261020.0182e97Pins git:20261020.0182e97 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- amramos/game-ai-sdlc
- Path
plugins/game-sdlc-godot/skills/godot-code-review/SKILL.md- Versions recorded
- 1
- Latest version
- git:20261020.0182e97, committed Oct 20, 2026
- Size
- 2,676 bytes
- Repository stars
- 3
- License
- MIT
Use before finishing or committing a change in this Godot project, or when explicitly asked to review a diff/branch. Checks adherence to the rules in CLAUDE.md and docs/architecture.md — typing, composition vs. inheritance, signals vs. direct coupling, misuse of autoload/EventBus, file/scene size, text format for scenes and resources.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Code review Review against the project's rules, not personal style preferences. Each item below references the corresponding rule in `CLAUDE.md`/`docs/architecture.md` — if an item fails, cite the rule when reporting. ## Review scope `git diff` (or `git diff <base>...HEAD` for a whole branch) against `main`. Review only what changed, but read neighboring code when needed to judge coupling. ## Checklist **Typing and style** - [ ] Every new or modified variable/parameter/return is typed. - [ ] `gdformat --check` and `gdlint` pass (if `gdtoolkit` is available). - [ ] Naming follows convention (`snake_case` files, `PascalCase` classes/nodes, `SCREAMING_SNAKE_CASE` constants). **Architecture** - [ ] No new inheritance chain between entities — shared behavior should be a component. - [ ] No `get_node()` with a relative path between nodes that aren't directly related — should be a signal. - [ ] No new autoload without a justifying ADR, and no use of an existing autoload as a generic EventBus. - [ ] New structured/tunable data is a typed `Resource`, not a loose `Dictionary` or scattered constant. - [ ] No scene/resource committed in binary format (`.scn`/`.res`). …
Read the whole file at its exact version.
How to install
mdr add amramos/game-ai-sdlc/godot-code-review@sha256:fa38d734d6d005dfThe line at the top of this page pins the label git:20261020.0182e97, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_cbdv72xsesv7seyc)
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Versions
The registry has recorded 1 version of this file, committed on Oct 20, 2026.
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (2676 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
amramos/game-ai-sdlc · 3 stars · license MIT · pushed 2026-11-07 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_cbdv72xsesv7seyc GET https://markdownregistry.com/api/v1/resolve?ref=amramos/game-ai-sdlc/godot-code-review GET https://markdownregistry.com/api/v1/blob/fa38d734d6d005df45b73d03025069fce2540737a9817e03895bfbff320d9c99
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.