godot-plan SKILL.md skillA
godot-plan from amramos/game-ai-sdlc is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add amramos/game-ai-sdlc/godot-plan@git:20261020.0182e97Pins git:20261020.0182e97 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- amramos/game-ai-sdlc
- Path
plugins/game-sdlc-godot/skills/godot-plan/SKILL.md- Versions recorded
- 1
- Latest version
- git:20261020.0182e97, committed Oct 20, 2026
- Size
- 4,262 bytes
- Repository stars
- 3
- License
- MIT
Use before starting any non-trivial task (more than one file, or any structural scene change) in this Godot project. Classifies the task, resolves the architecture/layer decision up front, and decides whether to dispatch a single godot-developer/godot-debugger call or several in parallel. Runs in the orchestrating session itself, never as a subagent.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Planning and dispatch This skill is how the orchestrating session decides *before* touching code — it doesn't implement anything itself. The orchestrator is the project's one "thinking" role: it resolves ambiguity here so `godot-developer`, `godot-debugger` and `godot-reviewer` receive an unambiguous brief and can stay narrowly scoped, cheap, and fast. It stays in the orchestrating session on purpose: the agent that talks to the owner is the one that holds the context to decide. **Only applies when subagents are actually being dispatched.** Working directly in the main session is normal and often correct; this skill has nothing to say about that case beyond step 2, which is worth doing either way. ## 1. Classify the task - Single coherent change (one responsibility, even if it touches a few files) → one dispatch. - Genuinely independent pieces (different files/systems, no shared state, fixing one doesn't affect the other) → candidate for parallel dispatch (step 3). - Not sure whether it's independent → treat as single/sequential. A wrong guess at parallelism causes conflicts and wasted subagent turns, which costs more than doing it sequentially would have. …
Read the whole file at its exact version.
How to install
mdr add amramos/game-ai-sdlc/godot-plan@sha256:4a78f918675a54e8The line at the top of this page pins the label git:20261020.0182e97, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_sdmhlalrexjinbfc)
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Versions
The registry has recorded 1 version of this file, committed on Oct 20, 2026.
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (4262 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
amramos/game-ai-sdlc · 3 stars · license MIT · pushed 2026-11-07 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_sdmhlalrexjinbfc GET https://markdownregistry.com/api/v1/resolve?ref=amramos/game-ai-sdlc/godot-plan GET https://markdownregistry.com/api/v1/blob/4a78f918675a54e8307241a5da2e357b41f8c379c75c5c95ea614694ba2f5e25
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.