ammo-reload SKILL.md skillA
ammo-reload from jammyfu/open-game-skills is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add jammyfu/open-game-skills/ammo-reload@git:20260913.0472540Pins git:20260913.0472540 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- jammyfu/open-game-skills
- Path
skills/disciplines/ammo-reload/SKILL.md- Versions recorded
- 2
- Latest version
- git:20260913.0472540, committed Sep 13, 2026
- First version recorded
- Sep 12, 2026
- Size
- 1,618 bytes
- Repository stars
- 12
- License
- MIT
Use when weapons need magazine/chamber/reserve ammunition, shot consumption and reload transfer with atomic resource updates, interruption/cancel policy and semantic input actions.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Ammo and reload ## Compatible modes `infinite` | `mag-and-reserve` | `one-shot-chamber` ## Resource contract Publish weapon/ammo resource IDs, magazine/chamber capacity, reserve ownership, fire consume boundary, reload transfer policy, cancel/interruption state and a stable **reload transaction** ID for each committed transfer. ## Rules 1. Fire/reload are semantic actions routed through `input-design`; do not require reload and interact to use universally different physical keys. 2. A shot consumes ammo once at the authoritative fire/shot-commit event. Muzzle flash/audio/animation never spends ammunition. 3. Reload magazine/reserve movement is **atomic** at the published commit boundary (or explicit staged transfers when the design uses them). Cancellation cannot invent or destroy rounds. 4. Repeated/resimulated reload callbacks use the same reload transaction identity and remain idempotent. 5. Firing/ADS/hip/cancel behavior during reload is project action-graph data; shared/split ammo pools are declared rather than assumed. 6. Inventory/shop/economy replenishment uses their own transaction owners and stable ammo resource ID. ## Accept …
Read the whole file at its exact version.
How to install
mdr add jammyfu/open-game-skills/ammo-reload@sha256:d19ee0f73719aad2The line at the top of this page pins the label git:20260913.0472540, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_ixlrkcrh2qcgohbm)
3 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 2 versions of this file, between Sep 12, 2026 and Sep 13, 2026, more than one a day.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20260913.0472540 latest | 2026-09-13 | 0472540 | 1,618 B | A | view · diff |
| git:20260912.78b4003 | 2026-09-12 | 78b4003 | 897 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (1618 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
jammyfu/open-game-skills · 12 stars · license MIT · pushed 2026-11-08 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_ixlrkcrh2qcgohbm GET https://markdownregistry.com/api/v1/resolve?ref=jammyfu/open-game-skills/ammo-reload GET https://markdownregistry.com/api/v1/blob/d19ee0f73719aad2e1718f3beee86222719044fa8bf35824c1bc4475dbe57d7e
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.