move-tell SKILL.md skillA
move-tell from jammyfu/open-game-skills is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add jammyfu/open-game-skills/move-tell@git:20260913.57de77ePins git:20260913.57de77e in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- jammyfu/open-game-skills
- Path
skills/disciplines/move-tell/SKILL.md- Versions recorded
- 2
- Latest version
- git:20260913.57de77e, committed Sep 13, 2026
- First version recorded
- Sep 12, 2026
- Size
- 1,201 bytes
- Repository stars
- 12
- License
- MIT
Use when an existing integration requests the legacy move-tell entry or pose-audio, color-flash, both, or none modes and the request must map to the canonical attack warning contract.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Move tell compatibility entry This is a **compatibility entry**. [attack-tell](../attack-tell/SKILL.md) owns warning timing, channel availability, accessibility and activation-boundary evidence. ## Legacy mapping | Legacy mode | Canonical handling | |---|---| | pose-audio | `attack-tell`: pose-audio | | color-flash | `attack-tell`: color-flash as an authored additional/eligible channel | | both | `attack-tell`: use the project's required multi-channel warning policy | | none | no warning contract is requested for this move; invalid if another project rule requires one | Do not keep a second frame threshold, “human reaction” constant, tell duration, screen-coverage rule or move-class policy here. Move balance stays with its design owner and logical activation stays with `action-feel`/the move state. ## Accept The legacy mode resolves to `attack-tell` or an explicit no-warning project decision, with no duplicated timing/accessibility rules in this alias.
Read the whole file at its exact version.
How to install
mdr add jammyfu/open-game-skills/move-tell@sha256:62386a327d1ab4abThe line at the top of this page pins the label git:20260913.57de77e, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_klvkinoyv7v23axg)
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Versions
The registry has recorded 2 versions of this file, between Sep 12, 2026 and Sep 13, 2026, more than one a day.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20260913.57de77e latest | 2026-09-13 | 57de77e | 1,201 B | A | view · diff |
| git:20260912.b952f26 | 2026-09-12 | b952f26 | 885 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (1201 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
jammyfu/open-game-skills · 12 stars · license MIT · pushed 2026-11-08 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_klvkinoyv7v23axg GET https://markdownregistry.com/api/v1/resolve?ref=jammyfu/open-game-skills/move-tell GET https://markdownregistry.com/api/v1/blob/62386a327d1ab4ab9e8099d8b61757eb52c4cac9f078ea8116f63237834e8dbc
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.