godot-2d SKILL.md skillA

godot-2d from mindsmaster/godot-claude-code-skills is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add mindsmaster/godot-claude-code-skills/godot-2d@git:20261024.5ffa874

Pins git:20261024.5ffa874 in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
mindsmaster/godot-claude-code-skills
Path
skills/godot-2d/SKILL.md
Versions recorded
5
Latest version
git:20261024.5ffa874, committed Oct 24, 2026
First version recorded
Oct 21, 2026
Size
17,503 bytes
Repository stars
3
License
MIT

写 Godot 4 的 2D 场景时用。CharacterBody2D 角色移动与平台跳跃、碰撞层、Area2D、TileMapLayer 瓦片地图与地形自动接边、Camera2D 跟随 平滑 limit 震屏、Parallax2D、y_sort 绘制顺序、像素风缩放、2D 光照、寻路、射线与物理查询、_draw 自绘。也用于查某个 2D 需求有没有内置节点。3D 里放 2D 角色见 godot-2d-in-3d。.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Godot 2D

2D 游戏常见需求的内置节点选择、最短写法和易错点。动画播放、着色器特效、UI 控件、输入映射不在这里。3D 场景里放 2D 角色走 godot-2d-in-3d。

## 先查内置

| 需求 | 用这个 | 别自己写 |
|---|---|---|
| 角色、敌人移动与碰撞 | `CharacterBody2D.move_and_slide` | 手写碰撞检测与滑动 |
| 单向平台 | `CollisionShape2D.one_way_collision` | 按 Y 坐标手动开关碰撞 |
| 推得动的箱子、球 | `RigidBody2D`,一次性冲击 `apply_central_impulse`,持续推力 `apply_central_force` | 每帧改 `position` 或 `linear_velocity` |
| 拾取、伤害区、触发区 | `Area2D` 加信号 | 手写矩形相交 |
| 脚下、身前持续探测 | `RayCast2D`、`ShapeCast2D` 节点 | 每帧 new 查询参数 |
| 一次性射线、点选、范围内有谁 | `direct_space_state` 的 `intersect_ray`、`intersect_point`、`intersect_shape` | 遍历全部物体手算相交 |
| 瓦片地图 | `TileMapLayer` 加 `TileSet` | `TileMap` 已弃用,每格一个节点 |
| 相机边界 | `Camera2D` 的 `limit_*` | 每帧手写夹取 |
| 相机平滑与死区 | `position_smoothing_enabled`、`drag_*_enabled` | 手写 SmoothDamp |
| 震屏 | `Camera2D.offset` 加 `FastNoiseLite` | 移动相机节点本身 |
| 视差背景 | `Parallax2D`(4.3+) | `ParallaxBackground` 与 `ParallaxLayer` 已弃用,手算偏移 |
| 是否在屏幕内 | `VisibleOnScreenNotifier2D` | 手写矩形与相机比较 |
| 离屏暂停逻辑 | `VisibleOnScreenEnabler2D` | 每帧距离判断 |
| 遮挡排序 | `y_sort_enabled`、`z_index` | 每帧改 z_index |
| 固定在屏幕上的层 | `CanvasLayer` | 手算相机反向偏移 |
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add mindsmaster/godot-claude-code-skills/godot-2d@sha256:7135d0083f5f100e

The line at the top of this page pins the label git:20261024.5ffa874, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_lxkkvz2zilul72ej.svg)](https://markdownregistry.com/a/art_lxkkvz2zilul72ej)

0 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 5 versions of this file, between Oct 21, 2026 and Oct 24, 2026, more than one a day.

versioncommittedcommitsizeaudit
git:20261024.5ffa874 latest2026-10-24 5ffa874 17,503 BA view · diff
git:20261022.fd8f0e42026-10-22 fd8f0e4 17,973 BA view · diff
git:20261022.4a23c1f2026-10-22 4a23c1f 16,616 BA view · diff
git:20261021.2400bd52026-10-21 2400bd5 16,417 BA view · diff
git:20261021.e3f4fe42026-10-21 e3f4fe4 16,240 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (17503 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

mindsmaster/godot-claude-code-skills · 3 stars · license MIT · pushed 2026-11-06 · branch master

API

GET https://markdownregistry.com/api/v1/artifacts/art_lxkkvz2zilul72ej
GET https://markdownregistry.com/api/v1/resolve?ref=mindsmaster/godot-claude-code-skills/godot-2d
GET https://markdownregistry.com/api/v1/blob/7135d0083f5f100eaf9032d9696f2b2b6b0a1bb9e345d8b1041069b039dbe8f2

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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