godot-2d-in-3d SKILL.md skillA
godot-2d-in-3d from mindsmaster/godot-claude-code-skills is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add mindsmaster/godot-claude-code-skills/godot-2d-in-3d@git:20261024.5ffa874Pins git:20261024.5ffa874 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- mindsmaster/godot-claude-code-skills
- Path
skills/godot-2d-in-3d/SKILL.md- Versions recorded
- 5
- Latest version
- git:20261024.5ffa874, committed Oct 24, 2026
- First version recorded
- Oct 21, 2026
- Size
- 15,904 bytes
- Repository stars
- 3
- License
- MIT
在 Godot 4 的 3D 场景里放 2D 角色时用,2.5D 纸片人 HD-2D 像素角色配 3D 场景。Sprite3D AnimatedSprite3D billboard 正对镜头、pixel_size、投影阴影 cast_shadow、透明排序、像素清晰不发糊、SubViewport 把 2D 贴进 3D、Label3D、景深移轴。纯 2D 游戏见 godot-2d。.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Godot 2D 角色放进 3D 场景 用 Sprite3D、SubViewport 把 2D 美术放进真 3D 场景,配 Environment 做 HD-2D 观感。纯 2D 项目、TileMapLayer、Camera2D 不在这里,见 godot-2d。动画状态机见 godot-animation,着色器细节见 godot-shaders-vfx,UI 主题见 godot-ui。 本页标了实测的条目,是在 Godot 4.7.2 上用 xvfb 虚拟显示器加软件渲染读像素得到的,Compatibility 用 llvmpipe 软件 OpenGL,Forward+ 用 lavapipe 软件 Vulkan,方法见 references/render-check.md。billboard、翻转、光照、排序、像素对齐、阴影在两个渲染器上读数一致,差异只有 `ALPHA_CUT_HASH` 与 `Decal`。Mobile 与真实显卡上的效果只按 XML 与官方文档写。 ## 先查内置 | 需求 | 用这个 | 别自己写 | |---|---|---| | 3D 里的 2D 角色 | `Sprite3D`、`AnimatedSprite3D` | 手写四边形网格加 shader | | 始终面向相机 | `SpriteBase3D.billboard` 取 `BILLBOARD_FIXED_Y` | 每帧 `look_at` 相机 | | 朝向翻转 | `flip_h` | `scale.x = -1`,billboard 下无效 | | 角色阴影 | `alpha_cut` 取 `ALPHA_CUT_DISCARD` 或 `ALPHA_CUT_OPAQUE_PREPASS` | 额外画一个阴影网格 | | 脚下软阴影 | `Sprite3D` 平放,或 `Decal` 限 Forward+ 与 Mobile | 每帧射线加手摆网格 | | 2D 场景、2D 骨骼、Spine 贴进 3D | `SubViewport` 加 `ViewportTexture` | 逐帧 `get_image` 拷贝 | | 世界里的文字 | `Label3D` | 每个文字一个 SubViewport | | 屏幕固定 HUD | `CanvasLayer` 加 Control | 3D 里摆 UI 面板 | | 头顶血条跟随 | `Camera3D.unproject_position` 定位 Control,或 Sprite3D | 手算投影矩阵 | | 泛光、环境光遮蔽、雾 | `WorldEnvironment` 的 `Environment` | 多个 SubViewport 叠 bloom | …
Read the whole file at its exact version.
How to install
mdr add mindsmaster/godot-claude-code-skills/godot-2d-in-3d@sha256:5e096b5359b91a85The line at the top of this page pins the label git:20261024.5ffa874, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_yjvk2vnkfmmgxmpu)
0 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 5 versions of this file, between Oct 21, 2026 and Oct 24, 2026, more than one a day.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20261024.5ffa874 latest | 2026-10-24 | 5ffa874 | 15,904 B | A | view · diff |
| git:20261022.f4493be | 2026-10-22 | f4493be | 16,288 B | A | view · diff |
| git:20261022.2bdfb8f | 2026-10-22 | 2bdfb8f | 16,273 B | A | view · diff |
| git:20261021.9166184 | 2026-10-21 | 9166184 | 16,055 B | A | view · diff |
| git:20261021.710b9a0 | 2026-10-21 | 710b9a0 | 15,469 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (15904 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
mindsmaster/godot-claude-code-skills · 3 stars · license MIT · pushed 2026-11-06 · branch master
API
GET https://markdownregistry.com/api/v1/artifacts/art_yjvk2vnkfmmgxmpu GET https://markdownregistry.com/api/v1/resolve?ref=mindsmaster/godot-claude-code-skills/godot-2d-in-3d GET https://markdownregistry.com/api/v1/blob/5e096b5359b91a85c20940b30eba6a3c26f093c40997a247dff5d4b7540206a9
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.