godot-3d SKILL.md skillA
godot-3d from mindsmaster/godot-claude-code-skills is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add mindsmaster/godot-claude-code-skills/godot-3d@git:20261024.5ffa874Pins git:20261024.5ffa874 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- mindsmaster/godot-claude-code-skills
- Path
skills/godot-3d/SKILL.md- Versions recorded
- 5
- Latest version
- git:20261024.5ffa874, committed Oct 24, 2026
- First version recorded
- Oct 21, 2026
- Size
- 18,025 bytes
- Repository stars
- 3
- License
- MIT
搭建或调试 Godot 4 的 3D 场景时用。CharacterBody3D 角色移动、第一 第三人称相机 SpringArm3D、Jolt 物理与碰撞层、RayCast3D 查询、渲染器与光照 GI 选型 SDFGI VoxelGI LightmapGI、阴影、glTF 导入、GridMap、CSG、LOD 与遮挡剔除、MultiMesh、NavigationAgent3D、骨骼修改器 IK。3D scenes, character controllers, lighting, level import.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Godot 3D 3D 场景用哪个节点、哪个资源、哪个项目设置,以及照直觉会写错的地方。着色器、粒子、后处理转 `godot-shaders-vfx`。动画状态机转 `godot-animation`。2D 精灵放进 3D 转 `godot-2d-in-3d`。帧率剖析转 `godot-performance`。 ## 先查内置 | 需求 | 用这个 | 别自己写 | |---|---|---| | 角色走跑跳 | `CharacterBody3D` + `move_and_slide()` | 手算坡度和地面检测 | | 推得动的箱子、球 | `RigidBody3D`,一次性冲击 `apply_central_impulse`,持续推力 `apply_central_force` | 每帧改 `global_position` 或 `linear_velocity` | | 第三人称相机不穿墙 | `SpringArm3D` | 每帧射线加手动拉近 | | 点选 狙击 视线 | `PhysicsRayQueryParameters3D` + `intersect_ray()` | 遍历所有物体算相交 | | 前方探测 持续检测 | `RayCast3D` `ShapeCast3D` | 每帧 new 查询参数 | | 敌人寻路与避让 | `NavigationRegion3D` + `NavigationAgent3D` | 手写 A* 和路点 | | 大量相同网格 草 石头 | `MultiMeshInstance3D` | 几千个 `MeshInstance3D` | | 远处降面 | 导入时自动 mesh LOD | 脚本按距离换网格 | | 远处整组替换 淡出标签 | `GeometryInstance3D.visibility_range_end` | 脚本逐帧算距离 | | 室内遮挡 | `OccluderInstance3D` | 手动隐藏房间 | | 弹孔 污渍 假阴影 | `Decal` | 运行时拼贴图网格 | | 灰盒关卡 | CSG 节点 后转 `MeshInstance3D` | 把 CSG 带进发布版 | | 网格拼装关卡 | `GridMap` + `MeshLibrary` | 脚本循环摆几百个实例 | | 头部看向 尾巴发丝摆动 腿部 IK | 骨骼修改器 见下文版本表 | 每帧手改 `Skeleton3D` 骨骼姿态 | | 天空 雾 泛光 色调映射 | `WorldEnvironment` + `Environment` | 多个 `SubViewport` 堆后处理 | | 曝光 景深 | `CameraAttributesPractical` | 脚本改亮度 | …
Read the whole file at its exact version.
How to install
mdr add mindsmaster/godot-claude-code-skills/godot-3d@sha256:e2d059e94df21906The line at the top of this page pins the label git:20261024.5ffa874, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_q4ebmnxsdej7f2xu)
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Versions
The registry has recorded 5 versions of this file, between Oct 21, 2026 and Oct 24, 2026, more than one a day.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20261024.5ffa874 latest | 2026-10-24 | 5ffa874 | 18,025 B | A | view · diff |
| git:20261022.e839033 | 2026-10-22 | e839033 | 18,479 B | A | view · diff |
| git:20261022.0f5eeb0 | 2026-10-22 | 0f5eeb0 | 17,765 B | A | view · diff |
| git:20261022.86741e7 | 2026-10-22 | 86741e7 | 17,589 B | A | view · diff |
| git:20261021.6e89d5e | 2026-10-21 | 6e89d5e | 17,466 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (18025 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
mindsmaster/godot-claude-code-skills · 3 stars · license MIT · pushed 2026-11-06 · branch master
API
GET https://markdownregistry.com/api/v1/artifacts/art_q4ebmnxsdej7f2xu GET https://markdownregistry.com/api/v1/resolve?ref=mindsmaster/godot-claude-code-skills/godot-3d GET https://markdownregistry.com/api/v1/blob/e2d059e94df21906cf4e1f5d663d303d091d2bb4448df64d4e41b9849e10d818
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.