poorvith-mp/skills-gamedev · skills/game-audio/SKILL.md

game-audio skillA

game-audio is agent-read markdown (skill) from poorvith-mp/skills-gamedev: Integrate FMOD and Wwise, build adaptive music systems, spatial audio and audio performance budgets. Use when designing sound effects, adaptive audio, or FMOD/Wwise setups..

Indexed from public GitHub and served as immutable, content-addressed versions. Install it pinned to an exact SHA-256 with the mdr CLI, and every file is verified against the hash recorded here before it reaches your agent. The deterministic audit below grades the latest version, and the same file always earns the same grade.

How to install

Latest version
mdr add poorvith-mp/skills-gamedev/game-audio@git:20260906.817015e
Exact content
mdr add poorvith-mp/skills-gamedev/game-audio@sha256:f57451e4e70beef6

Pin to a label to follow the author's releases, or to a sha256 to freeze the exact bytes forever. Either way the resolved hash is written to mdr.lock, and mdr install reproduces it on any machine.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_qgjqorbg7xdosfwr.svg)](https://markdownregistry.com/a/art_qgjqorbg7xdosfwr)

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Versions

versioncommittedcommitsizeaudit
git:20260906.817015e latest2026-09-06 817015e 2,243 BA view · diff
git:20260906.13642d52026-09-06 13642d5 2,242 BA view · diff
git:20260906.3f78a452026-09-06 3f78a45 2,147 BA view · diff
git:20260906.88902ac2026-09-06 88902ac 2,147 BA view

Audit of the latest version

A  17 of 17 checks passed. Deterministic, no model, same answer every run.

Source

GitHub

poorvith-mp/skills-gamedev · 4 stars · license MIT · pushed 2026-09-06 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_qgjqorbg7xdosfwr
GET https://markdownregistry.com/api/v1/resolve?ref=poorvith-mp/skills-gamedev/game-audio
GET https://markdownregistry.com/api/v1/blob/f57451e4e70beef6dd8e5baf6b17d5c4d8bfde8cfb5c3919e12afc41669202d9