game-audio-engineer SKILL.md skillA
game-audio-engineer from poorvith-mp/skills-gamedev is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add poorvith-mp/skills-gamedev/game-audio-engineer@git:20260912.4cb57a5Pins git:20260912.4cb57a5 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- poorvith-mp/skills-gamedev
- Path
skills/game-audio-engineer/SKILL.md- Versions recorded
- 6
- Latest version
- git:20260912.4cb57a5, committed Sep 12, 2026
- First version recorded
- Jul 15, 2026
- Size
- 288 bytes
- Repository stars
- 5
- License
- MIT
Moved to game-audio in skills-gamedev. Removed in v4.1.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Deprecated: game-audio-engineer This skill has moved to `game-audio` in `skills-gamedev` as part of the Skillary v4 catalog modernization.
Read the whole file at its exact version.
How to install
mdr add poorvith-mp/skills-gamedev/game-audio-engineer@sha256:c450f88184877357The line at the top of this page pins the label git:20260912.4cb57a5, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_yfix6d7bprbwdfcd)
5 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 6 versions of this file, between Jul 15, 2026 and Sep 12, 2026, about one every 12 days.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20260912.4cb57a5 latest | 2026-09-12 | 4cb57a5 | 288 B | A | view · diff |
| git:20260906.88902ac | 2026-09-06 | 88902ac | 262 B | A | view · diff |
| git:20260813.8041137 | 2026-08-13 | 8041137 | 2,273 B | A | view · diff |
| git:20260813.08a76f0 | 2026-08-13 | 08a76f0 | 2,329 B | A | view · diff |
| git:20260811.15b9996 | 2026-08-11 | 15b9996 | 2,359 B | A | view · diff |
| git:20260715.7aa0178 | 2026-07-15 | 7aa0178 | 1,714 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (288 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
poorvith-mp/skills-gamedev · 5 stars · license MIT · pushed 2026-10-02 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_yfix6d7bprbwdfcd GET https://markdownregistry.com/api/v1/resolve?ref=poorvith-mp/skills-gamedev/game-audio-engineer GET https://markdownregistry.com/api/v1/blob/c450f881848773570d3417b3a5e4d8c8bc95e5a317cd7f73923a0a27bd5dabae
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.