blender-animation is agent-read markdown (skill) from poorvith-mp/skills-gamedev: Rig, skin and animate characters and props, and export clean animation sets to an engine. Use when rigging skeletons, weight painting, or keyframing animations..
Indexed from public GitHub and served as immutable, content-addressed versions. Install it pinned to an exact SHA-256 with the mdr CLI, and every file is verified against the hash recorded here before it reaches your agent. The deterministic audit below grades the latest version, and the same file always earns the same grade.
mdr add poorvith-mp/skills-gamedev/blender-animation@git:20260906.817015emdr add poorvith-mp/skills-gamedev/blender-animation@sha256:62d2dc29706e09f4Pin to a label to follow the author's releases, or to a sha256 to freeze the exact bytes forever. Either way the resolved hash is written to mdr.lock, and mdr install reproduces it on any machine.
[](https://markdownregistry.com/a/art_ft3e6qby5purg6hc)
0 badge views in 30 days
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20260906.817015e latest | 2026-09-06 | 817015e | 5,852 B | A | view · diff |
| git:20260906.13642d5 | 2026-09-06 | 13642d5 | 2,603 B | A | view · diff |
| git:20260906.88902ac | 2026-09-06 | 88902ac | 2,513 B | A | view |
poorvith-mp/skills-gamedev · 4 stars · license MIT · pushed 2026-09-06 · branch main
GET https://markdownregistry.com/api/v1/artifacts/art_ft3e6qby5purg6hc GET https://markdownregistry.com/api/v1/resolve?ref=poorvith-mp/skills-gamedev/blender-animation GET https://markdownregistry.com/api/v1/blob/62d2dc29706e09f4e656467a4baf1c12a01ab806c2fdab6b862dc644c04f62f8