blender-modeling is agent-read markdown (skill) from poorvith-mp/skills-gamedev: Model, retopologise, UV unwrap and bake game-ready assets with correct scale, pivots and polycount. Use when creating 3D hard-surface meshes, low-poly props, or UV layouts..
Indexed from public GitHub and served as immutable, content-addressed versions. Install it pinned to an exact SHA-256 with the mdr CLI, and every file is verified against the hash recorded here before it reaches your agent. The deterministic audit below grades the latest version, and the same file always earns the same grade.
mdr add poorvith-mp/skills-gamedev/blender-modeling@git:20260906.817015emdr add poorvith-mp/skills-gamedev/blender-modeling@sha256:89e6dbd7152fbd96Pin to a label to follow the author's releases, or to a sha256 to freeze the exact bytes forever. Either way the resolved hash is written to mdr.lock, and mdr install reproduces it on any machine.
[](https://markdownregistry.com/a/art_tsmans3uq62vy2zb)
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| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20260906.817015e latest | 2026-09-06 | 817015e | 5,549 B | A | view · diff |
| git:20260906.13642d5 | 2026-09-06 | 13642d5 | 2,623 B | A | view · diff |
| git:20260906.88902ac | 2026-09-06 | 88902ac | 2,531 B | A | view |
poorvith-mp/skills-gamedev · 4 stars · license MIT · pushed 2026-09-06 · branch main
GET https://markdownregistry.com/api/v1/artifacts/art_tsmans3uq62vy2zb GET https://markdownregistry.com/api/v1/resolve?ref=poorvith-mp/skills-gamedev/blender-modeling GET https://markdownregistry.com/api/v1/blob/89e6dbd7152fbd96eb5fb0a41c1daa6f15e536ccb504fdb7edda0b0b8fa4d5ca