This file is byte-identical to the first copy the registry indexed, one of 529 indexed copies. Same content hash, so the same checks give both the same grade.
CLAUDE.md from el4cteo/blender-skills is a CLAUDE.md file: the standing instructions Claude Code reads in that repo.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
The line at the top of this page pins the label git:20261014.4c2e2b3, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
GET https://markdownregistry.com/api/v1/artifacts/art_zw5no7wbcsakdxqq
GET https://markdownregistry.com/api/v1/resolve?ref=el4cteo/blender-skills/CLAUDE.md
GET https://markdownregistry.com/api/v1/blob/336cc4fbf19beaada7ccf9986414fa91851a8d7a07dfb3ccbe800a69eed0ab49
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
el4cteo/blender-skills · skills/blender-asset-qa/SKILL.md · Mandatory review gate for any mesh or asset created or edited in Blender. Detects z-fighting, floating/detached parts…
el4cteo/blender-skills · skills/blender-clothing/SKILL.md · Game clothing in Blender 5.2 - garments from body regions (ease offset, thickness), skin-weight transfer, hiding…
el4cteo/blender-skills · skills/blender-core/SKILL.md · Foundation for any Blender 5.2+ task an agent drives - running bpy via MCP (live) or headless CLI, context overrides…
el4cteo/blender-skills · skills/blender-environment-kits/SKILL.md · Game environments in Blender 5.2 - terrain from noise or heightmaps (erosion, terraces, play areas, slope/height…