blender-character-rigging SKILL.md skillA
blender-character-rigging from el4cteo/blender-skills is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add el4cteo/blender-skills/blender-character-rigging@v1.2.0Pins v1.2.0 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- el4cteo/blender-skills
- Path
skills/blender-character-rigging/SKILL.md- Versions recorded
- 3
- Latest version
- v1.2.0, committed Oct 30, 2026
- First version recorded
- Oct 14, 2026
- Size
- 6,653 bytes
- Repository stars
- 775
- License
- MIT
Character rigging in Blender 5.2 - Rigify metarig fit/generate, bone naming/roll/collections, DEF/MCH/control layers, IK/FK, robust skinning (heat + proxy fallback), weight-painting rules, correctives, engine game skeletons (Unity, Unreal, Roblox R15), rig validation and deformation stress tests. Use for armature, skinning or weights tasks.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Character Rigging The execution model is in `blender-core`. Faces and shape keys are in `blender-facial-shapekeys`, animation in `blender-animation`. ## Pipeline (scripts chain; each returns JSON) 1. **Prepare the mesh**: scale applied, facing **-Y**, feet at Z=0, centered on X=0, symmetric, in T- or A-pose (A-pose 30–45° deforms shoulders better). Run `blender-asset-qa` first. 2. **Metarig**: `scripts/rigify_build.py -- --add basic_human --fit Body` (`human` adds a full face rig; for games use `--no-face` + shape keys). 3. **Place the joints** (the fit only scales). Edit bones in X-ray against the mesh: joints sit at the **pivot of rotation** (inside the volume, not on the surface). The elbow and knee need a slight bend toward their natural direction (elbow back, knee forward) so the IK solves the right way. Symmetrize: `bpy.ops.armature.symmetrize()`. Check with `look` (`shading="xray"`). 4. **Generate**: `--metarig META_Body --generate` gives `RIG_Body` (control rig: FK/IK, IK/FK snapping, tweak bones, bone collections). …
Read the whole file at its exact version.
How to install
mdr add el4cteo/blender-skills/blender-character-rigging@sha256:f079c155f582dbcbThe line at the top of this page pins the label v1.2.0, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_tsibm4rdlmr4wg6k)
2 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 3 versions of this file, between Oct 14, 2026 and Oct 30, 2026, about one every 8 days.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| v1.2.0 latest | 2026-10-30 | fb92cfb | 6,653 B | A | view · diff |
| v1.1.0 | 2026-10-16 | 71d031d | 6,653 B | A | view · diff |
| v0.1.0 | 2026-10-14 | 4c2e2b3 | 6,653 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (6653 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
el4cteo/blender-skills · 775 stars · license MIT · pushed 2026-11-07 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_tsibm4rdlmr4wg6k GET https://markdownregistry.com/api/v1/resolve?ref=el4cteo/blender-skills/blender-character-rigging GET https://markdownregistry.com/api/v1/blob/f079c155f582dbcbaed0c2a24c86716657095d0d48e7e120144ba1db797b5117
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.
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