blender-core SKILL.md skillB
blender-core from el4cteo/blender-skills is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add el4cteo/blender-skills/blender-core@v1.2.0Pins v1.2.0 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- B, 16 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- el4cteo/blender-skills
- Path
skills/blender-core/SKILL.md- Versions recorded
- 3
- Latest version
- v1.2.0, committed Oct 30, 2026
- First version recorded
- Oct 14, 2026
- Size
- 7,635 bytes
- Repository stars
- 775
- License
- MIT
Foundation for any Blender 5.2+ task an agent drives - running bpy via MCP (live) or headless CLI, context overrides, locale-safe node lookup, enum discovery, 5.x API changes, verification. Use first for any Blender, bpy, .blend or 3D-asset request; routes to the specialized blender-* skills.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Blender Core (5.2 LTS+) ## Route to the specialized skill | Task | Skill | |---|---| | Units, collections, naming, linking, asset libraries | `blender-scene-setup` | | Hard-surface modeling, bevels, booleans, normals | `blender-hardsurface-modeling` | | Sculpting, multires, remesh | `blender-sculpting` | | Retopology, UV unwrap, texel density | `blender-retopology-uv` | | PBR materials, color spaces, texture sets | `blender-pbr-materials` | | Wear, grime, dust, decals, trim sheets, texture painting | `blender-texturing` | | Baking high→low maps (normal, AO, curvature, ...) | `blender-texture-baking` | | Geometry Nodes, procedural modeling | `blender-geometry-nodes` | | Body rigging, Rigify, weight painting | `blender-character-rigging` | | Face rig, shape keys, ARKit, visemes | `blender-facial-shapekeys` | | Keyframes, actions, NLA, mocap retarget, loops, root motion | `blender-animation` | | Garments, layered clothing, body poke-through | `blender-clothing` | | Hair, fur, grooming, hair cards | `blender-hair-grooming` | | Poly budgets, LODs, draw calls, cleanup | `blender-game-optimization` | …
Read the whole file at its exact version.
How to install
mdr add el4cteo/blender-skills/blender-core@sha256:91588e225931c2dfThe line at the top of this page pins the label v1.2.0, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_ni72wq3jhlgjycle)
2 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 3 versions of this file, between Oct 14, 2026 and Oct 30, 2026, about one every 8 days.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| v1.2.0 latest | 2026-10-30 | fb92cfb | 7,635 B | B | view · diff |
| v1.1.0 | 2026-10-16 | 71d031d | 7,166 B | B | view · diff |
| v0.1.0 | 2026-10-14 | 4c2e2b3 | 6,992 B | B | view |
Audit of the latest version
- fail: No script tag (matched: <script)
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (7635 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
Starting a new one? Use a template for SKILL.md on mdpantry, which passes every one of these checks and says what to change in it.
Source
el4cteo/blender-skills · 775 stars · license MIT · pushed 2026-11-07 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_ni72wq3jhlgjycle GET https://markdownregistry.com/api/v1/resolve?ref=el4cteo/blender-skills/blender-core GET https://markdownregistry.com/api/v1/blob/91588e225931c2df924819d02a7b9ca896568f0e4d458a09364b1611b709527f
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.