blender-asset-qa SKILL.md skillA

blender-asset-qa from el4cteo/blender-skills is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add el4cteo/blender-skills/blender-asset-qa@v1.2.0

Pins v1.2.0 in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
el4cteo/blender-skills
Path
skills/blender-asset-qa/SKILL.md
Versions recorded
3
Latest version
v1.2.0, committed Oct 30, 2026
First version recorded
Oct 14, 2026
Size
5,185 bytes
Repository stars
775
License
MIT

Mandatory review gate for any mesh or asset created or edited in Blender. Detects z-fighting, floating/detached parts, inverted or inconsistent normals, non-manifold/open geometry, degenerate faces, duplicate verts, n-gons, unapplied scale, UV problems, bad skin weights, material/texture errors, and renders multi-angle review sheets. Use before calling any modeling, export or delivery task done.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Asset QA (review gate)

Never assume a generated or edited mesh is correct. Check it with numbers, then look at it.

## Procedure
1. **Automated check**, passing one asset's objects together:
   `scripts/qa_check.py -- --objects Body Head Hat --profile game`
   Profiles: `game` (default), `render` (lenient), `print` (watertight required), `roblox` (20k tris/mesh, watertight, no n-gons, ≤4 influences).
2. **Fix every `errors` entry** (table below), then re-run until `"pass": true`. Each warning must be either fixed or explicitly accepted, with the reason reported to the user.
3. **Visual check, always**:
   - Live: MCP `look` with `mode="angles"` on the targets, once in `material`/`solid` shading and once in `wireframe`. Use `xray` for internals.
   - Headless: `scripts/review_shots.py -- --objects ... --mode random` (one color per object, which makes detached pieces obvious), then `--mode wire` for topology. Open the returned PNG.
4. Report: tris per object, issues fixed, and remaining accepted warnings.

## What each finding means → fix
| Finding | Cause | Fix |
|---|---|---|
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add el4cteo/blender-skills/blender-asset-qa@sha256:968e4435eeba040f

The line at the top of this page pins the label v1.2.0, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_ati2lctx7yw4ihs5.svg)](https://markdownregistry.com/a/art_ati2lctx7yw4ihs5)

2 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 3 versions of this file, between Oct 14, 2026 and Oct 30, 2026, about one every 8 days.

versioncommittedcommitsizeaudit
v1.2.0 latest2026-10-30 fb92cfb 5,185 BA view · diff
v1.1.02026-10-16 71d031d 4,667 BA view · diff
v0.1.02026-10-14 4c2e2b3 4,667 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (5185 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

el4cteo/blender-skills · 775 stars · license MIT · pushed 2026-11-07 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_ati2lctx7yw4ihs5
GET https://markdownregistry.com/api/v1/resolve?ref=el4cteo/blender-skills/blender-asset-qa
GET https://markdownregistry.com/api/v1/blob/968e4435eeba040f0952cc335c8e9e7182e1d7008aa4295f202ddb836fa49ec9

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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