ukanwat/overtime

21 instruction files for AI agents, collected from ukanwat/overtime. Install any of them at an exact version with mdr add ukanwat/overtime/<name>.

audio-design SKILL.md skill
ukanwat/overtime · .claude/skills/audio-design/SKILL.md · Implement game audio practice — bus/mixer architecture and gain in decibels, ducking (sidechain), adaptive/dynamic…
git:20260812.5b73825 · audit A · 399 stars
camera-systems SKILL.md skill
ukanwat/overtime · .claude/skills/camera-systems/SKILL.md · Build game cameras that feel good — 2D follow with a deadzone, look-ahead, smoothing, and level-bounds clamping; 3D…
git:20260812.5b73825 · audit A · 399 stars
dialogue-systems SKILL.md skill
ukanwat/overtime · .claude/skills/dialogue-systems/SKILL.md · Build branching dialogue and narrative — a node/choice graph with conditions, variables, and localization hooks — and…
git:20260812.5b73825 · audit A · 399 stars
game-ai SKILL.md skill
ukanwat/overtime · .claude/skills/game-ai/SKILL.md · Design NPC and enemy decision-making with finite state machines, behavior trees, steering behaviors, and A* pathfinding…
git:20260812.5b73825 · audit A · 399 stars
game-feel SKILL.md skill
ukanwat/overtime · .claude/skills/game-feel/SKILL.md · Add "juice" and game feel that makes actions satisfying — screen shake, hit-stop/freeze frames, tweened/eased motion…
git:20260812.5b73825 · audit A · 399 stars
game-ui-ux SKILL.md skill
ukanwat/overtime · .claude/skills/game-ui-ux/SKILL.md · Design and build game UI/UX — HUDs, menus, and overlays — that survive every screen: anchor- based responsive layout…
git:20260812.5b73825 · audit A · 399 stars
input-systems SKILL.md skill
ukanwat/overtime · .claude/skills/input-systems/SKILL.md · Architect game input — action mapping (abstracting keys into named actions), rebinding with conflict detection and…
git:20260812.5b73825 · audit A · 399 stars
level-design SKILL.md skill
ukanwat/overtime · .claude/skills/level-design/SKILL.md · Design and build playable levels — the blockout/whitebox-to-playable workflow, player metrics and grid layout, pacing…
git:20260812.5b73825 · audit A · 399 stars
performance-optimization SKILL.md skill
ukanwat/overtime · .claude/skills/performance-optimization/SKILL.md · Find and fix game performance problems methodically — measure with the engine profiler first, reason about the…
git:20260812.5b73825 · audit A · 399 stars
physics-tuning SKILL.md skill
ukanwat/overtime · .claude/skills/physics-tuning/SKILL.md · Tune game physics for stable, good-feeling motion — fixed vs variable timestep, render interpolation…
git:20260812.5b73825 · audit A · 399 stars
procedural-gen SKILL.md skill
ukanwat/overtime · .claude/skills/procedural-gen/SKILL.md · Generate game content procedurally — seeded deterministic RNG, value/Perlin/ Simplex noise for terrain and heightmaps…
git:20260812.5b73825 · audit A · 399 stars
reference-images SKILL.md skill
ukanwat/overtime · .claude/skills/reference-images/SKILL.md · Find and actually LOOK at real photographs — keyless image-search APIs, downloaded to disk so they render as images…
git:20260812.5b73825 · audit A · 399 stars
save-systems SKILL.md skill
ukanwat/overtime · .claude/skills/save-systems/SKILL.md · Design save/load for game state — choosing what to serialize, file formats, save slots, atomic crash-safe writes…
git:20260812.5b73825 · audit A · 399 stars
shader-programming SKILL.md skill
ukanwat/overtime · .claude/skills/shader-programming/SKILL.md · Write game shaders from cross-engine fundamentals — the vertex→fragment pipeline, coordinate spaces, UV math, and…
git:20260812.5b73825 · audit A · 399 stars
unreal-behavior-trees SKILL.md skill
ukanwat/overtime · .claude/skills/unreal-behavior-trees/SKILL.md · Build NPC AI in Unreal Engine 5 with Behavior Trees and Blackboards: composites (Selector/Sequence), tasks, decorators…
git:20260812.5b73825 · audit A · 399 stars
unreal-blueprints SKILL.md skill
ukanwat/overtime · .claude/skills/unreal-blueprints/SKILL.md · Build Unreal Engine 5 gameplay with Blueprint visual scripting: Blueprint Classes, the Event Graph and Construction…
git:20260812.5b73825 · audit A · 399 stars
unreal-cpp-gameplay SKILL.md skill
ukanwat/overtime · .claude/skills/unreal-cpp-gameplay/SKILL.md · Write Unreal Engine 5 C++ gameplay code: the UCLASS/UPROPERTY/UFUNCTION reflection macros, the Gameplay Framework…
git:20260812.5b73825 · audit A · 399 stars
unreal-enhanced-input SKILL.md skill
ukanwat/overtime · .claude/skills/unreal-enhanced-input/SKILL.md · Set up player input in Unreal Engine 5 with Enhanced Input: Input Actions, Input Mapping Contexts, modifiers and…
git:20260812.5b73825 · audit A · 399 stars
unreal-niagara SKILL.md skill
ukanwat/overtime · .claude/skills/unreal-niagara/SKILL.md · Create and control VFX in Unreal Engine 5 with Niagara: systems and emitters, modules and the spawn/update stages…
git:20260812.5b73825 · audit A · 399 stars
unreal-packaging SKILL.md skill
ukanwat/overtime · .claude/skills/unreal-packaging/SKILL.md · Package and ship an Unreal Engine 5 project: the Platforms menu Package Project flow, build configurations (Development…
git:20260812.5b73825 · audit A · 399 stars
overtime-docs SKILL.md skill
ukanwat/overtime · skills/overtime-docs/SKILL.md · How Overtime works, for answering the person's questions and acting correctly - where settings, MCP servers, budgets…
git:20261017.3ec8d90 · audit A · 399 stars

Source

github.com/ukanwat/overtime · 399 stars · license MIT · pushed 2026-10-18