dayz-clothing SKILL.md skillA

dayz-clothing from willy92wins/dayz-modding-knowledge-pack is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add willy92wins/dayz-modding-knowledge-pack/dayz-clothing@git:20261003.5fe4c22

Pins git:20261003.5fe4c22 in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
willy92wins/dayz-modding-knowledge-pack
Path
skills/dayz-clothing/SKILL.md
Versions recorded
7
Latest version
git:20261003.5fe4c22, committed Oct 3, 2026
First version recorded
Aug 24, 2026
Size
19,824 bytes
Repository stars
17
License
MIT

Use when: clothing mod, worn model, ClothingTypes, chaleco, armadura, la ropa flota/rígida/girada, slot Vest/Body/Armband, NBCHead/NBCTop/NBCPants/NBCBoots/NBCGloves, NBCBag, Waterskin, gas mask filter, headSelectionsToHide, wet clothing. Worn clothing (_m/_f). Not humanoids/rigging: dayz-characters; not proxy triangles: dayz-proxy-align.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# DayZ Worn Clothing — the verified pipeline

Distilled from ArmorHneck (2026-08-03): third-party body armor RAR → fully working
worn item, ~6 in-game cycles to isolate three independent SILENT failure modes.
Everything below is in-game verified on DayZ 1.29 diag unless labeled otherwise.
(until 1.29: the worn pipeline below is the 1.29-diag contract.) (since 1.30 Exp: killers #1–#3 and the worn p3d/model.cfg contract still hold. Config-side NBC layering, mask-filter protection, ItemBaseType wet/hide keys, shoe `itemSize`, Waterskin rename, and wash/wet actions: [dayz-1-30-clothing.md](references/dayz-1-30-clothing.md) and ## DayZ 1.30 Exp.)

## THE THREE SILENT KILLERS (check these FIRST, in this order)

A worn item can fail three independent ways, each with ZERO RPT errors. Any one
of them wastes cycles if you chase the others first.

1. **Config must be TEXT in the PBO.** A `config.bin` produced by CfgConvert in
   this environment does NOT register (class absent: `CreateObjectEx` →
   `unknown_type`, invisible to VPP). Pack `config.cpp` as text (packonly);
   every working local mod ships text. Gate: live spawn of the classname —
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add willy92wins/dayz-modding-knowledge-pack/dayz-clothing@sha256:14754c2a1e15f1b1

The line at the top of this page pins the label git:20261003.5fe4c22, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_36oot4crv6om23le.svg)](https://markdownregistry.com/a/art_36oot4crv6om23le)

3 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 7 versions of this file, between Aug 24, 2026 and Oct 3, 2026, about one every 7 days.

versioncommittedcommitsizeaudit
git:20261003.5fe4c22 latest2026-10-03 5fe4c22 19,824 BA view · diff
git:20261002.171a4452026-10-02 171a445 19,484 BA view · diff
git:20261002.b380d332026-10-02 b380d33 18,573 BA view · diff
git:20261002.053dc7f2026-10-02 053dc7f 15,618 BA view · diff
git:20260924.fa4f23e2026-09-24 fa4f23e 15,237 BA view · diff
git:20260901.b567e652026-09-01 b567e65 9,014 BA view · diff
git:20260824.4da9bc32026-08-24 4da9bc3 9,771 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (19824 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

willy92wins/dayz-modding-knowledge-pack · 17 stars · license MIT · pushed 2026-10-19 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_36oot4crv6om23le
GET https://markdownregistry.com/api/v1/resolve?ref=willy92wins/dayz-modding-knowledge-pack/dayz-clothing
GET https://markdownregistry.com/api/v1/blob/14754c2a1e15f1b121800847c91c4dacc2943605b8241d5f19fae3d419184ed3

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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