bug-intake SKILL.md skillA

bug-intake from amramos/game-ai-sdlc is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add amramos/game-ai-sdlc/bug-intake@git:20261020.0182e97

Pins git:20261020.0182e97 in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
amramos/game-ai-sdlc
Path
plugins/game-sdlc/skills/bug-intake/SKILL.md
Versions recorded
1
Latest version
git:20261020.0182e97, committed Oct 20, 2026
Size
5,001 bytes
Repository stars
3
License
MIT

Set up automatic bug pickup, once per project — a bug logged as a GitHub issue or a Linear issue is triaged by an agent (reproduce, failing test or repro steps, confidence), and once a maintainer labels it agent-ready, a fix agent opens a pull request starting from a failing test. Ships the GitHub workflows, labels and bug form, and the prompt for a scheduled routine that watches Linear. Use when the user asks for bugs to be picked up automatically, an issue-to-PR flow, or a bug triage bot.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Bug intake

This skill **sets the pipeline up**; the pipeline then runs without it. Two separate paths:

- **GitHub** — workflows using `anthropics/claude-code-action`, triggered by issue labels.
- **Linear** — a scheduled Claude Code routine that checks Linear for labelled bugs.

Both are two-stage: **triage first, fix on a label**.

```
bug logged ──► triage agent (reproduces, comments repro + confidence + recommendation)
                 │
     maintainer adds `agent-ready` ──► fix agent (failing test → fix → PR "Fixes #n")
                 │
     can't reproduce / unsure ──► `needs-owner`
```

The fix agent's output is always a pull request. Who merges it follows the project's normal rule
(the owner, or `team-lead-handsoff`'s checklist if the project adopted it).

## Safety rules — built into the files, keep them

- **Issue text is untrusted input.** On a public repository anyone can open an issue, and its text
  lands in the agent's prompt. So agents run **only on a label that only maintainers can apply**
  (`agent-triage`, `agent-ready`), or automatically on bugs opened by the repository's owner, members
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add amramos/game-ai-sdlc/bug-intake@sha256:4a4ebba6f2aeb9a8

The line at the top of this page pins the label git:20261020.0182e97, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_3sen7h7btesosndp.svg)](https://markdownregistry.com/a/art_3sen7h7btesosndp)

0 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 1 version of this file, committed on Oct 20, 2026.

versioncommittedcommitsizeaudit
git:20261020.0182e97 latest2026-10-20 0182e97 5,001 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (5001 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

amramos/game-ai-sdlc · 3 stars · license MIT · pushed 2026-11-07 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_3sen7h7btesosndp
GET https://markdownregistry.com/api/v1/resolve?ref=amramos/game-ai-sdlc/bug-intake
GET https://markdownregistry.com/api/v1/blob/4a4ebba6f2aeb9a8b3151191a6e0ddacd8fc368dd0964028697ed38cc8dc6b60

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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Every file in amramos/game-ai-sdlc

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