dayz-pbo-reverse-engineering SKILL.md skillA

dayz-pbo-reverse-engineering from willy92wins/dayz-modding-knowledge-pack is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add willy92wins/dayz-modding-knowledge-pack/dayz-pbo-reverse-engineering@git:20261001.e42d2f4

Pins git:20261001.e42d2f4 in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
willy92wins/dayz-modding-knowledge-pack
Path
skills/dayz-pbo-reverse-engineering/SKILL.md
Versions recorded
5
Latest version
git:20261001.e42d2f4, committed Oct 1, 2026
First version recorded
Aug 31, 2026
Size
22,561 bytes
Repository stars
17
License
MIT

Use when: reverse engineer PBO, extract patterns from mod, workshop study, third-party DayZ mod, mod archaeology, pattern extraction. Opposite of packing: dayz-pbo-build. Obfuscated JAPM first: japm-pbo-recovery.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# DayZ PBO Reverse-Engineering

Workflow for systematically extracting patterns from another author's DayZ mod(s). Distilled from the LM_Planes extraction project (workshop 3730564764, Llama+Itspete-Here) where 130 patterns were extracted across 2 passes / ~30 loop iterations.

**Sister skill**: [[dayz-pbo-build]] handles the opposite direction (packaging your own PBO for release).

## When to use this skill

- User wants to extract patterns from another author's mod (workshop PBOs)
- User wants to fork/extend another mod and needs to understand it first
- User wants to audit a third-party mod for security/compatibility/quality
- User wants to catalog 3D assets available from a workshop entry
- User wants to learn modding techniques from a prolific modder's catalog
- Obfuscated PBO (GUID/COM1/BOM filenames, encrypted strings) → japm-pbo-recovery (+kgb-deobfuscator for KGB_DF marker) FIRST, then return here for the sweep. Both are optional external skills and are **not** included in this pack; without them an obfuscated PBO cannot be swept — report that and stop, rather than sweeping obfuscated output.

**NOT for**:
- Building your own PBO (use [[dayz-pbo-build]])
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add willy92wins/dayz-modding-knowledge-pack/dayz-pbo-reverse-engineering@sha256:93088f841ef08c10

The line at the top of this page pins the label git:20261001.e42d2f4, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_7hgu2l5mvd2cd5pp.svg)](https://markdownregistry.com/a/art_7hgu2l5mvd2cd5pp)

2 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 5 versions of this file, between Aug 31, 2026 and Oct 1, 2026, about one every 8 days.

versioncommittedcommitsizeaudit
git:20261001.e42d2f4 latest2026-10-01 e42d2f4 22,561 BA view · diff
git:20261001.74a473f2026-10-01 74a473f 22,560 BA view · diff
git:20261001.26cc4022026-10-01 26cc402 21,787 BA view · diff
git:20260901.b567e652026-09-01 b567e65 21,526 BA view · diff
git:20260831.1ffa8c52026-08-31 1ffa8c5 22,274 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (22561 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

willy92wins/dayz-modding-knowledge-pack · 17 stars · license MIT · pushed 2026-10-19 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_7hgu2l5mvd2cd5pp
GET https://markdownregistry.com/api/v1/resolve?ref=willy92wins/dayz-modding-knowledge-pack/dayz-pbo-reverse-engineering
GET https://markdownregistry.com/api/v1/blob/93088f841ef08c10a548bbe0c73a92f00f507cd5889afc7526027cd80a47f797

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

More from willy92wins/dayz-modding-knowledge-pack

.cursorrules Cursor rule
willy92wins/dayz-modding-knowledge-pack · .cursorrules
git:20261001.01482c8 · audit A · 17 stars
AGENTS.md AGENTS.md file
willy92wins/dayz-modding-knowledge-pack · AGENTS.md
git:20261001.ed60b39 · audit A · 17 stars
CLAUDE.md CLAUDE.md file
willy92wins/dayz-modding-knowledge-pack · CLAUDE.md
git:20260824.4da9bc3 · audit A · 17 stars
3d-generation-harness SKILL.md skill
willy92wins/dayz-modding-knowledge-pack · skills/3d-generation-harness/SKILL.md · Use when: roast it, hazlo con el harness, genera un modelo 3D completo, no des nada por supuesto, production-ready 3D…
git:20260901.b567e65 · audit A · 17 stars
ai-3d-to-dayz SKILL.md skill
willy92wins/dayz-modding-knowledge-pack · skills/ai-3d-to-dayz/SKILL.md · Front-end para generar un prop, item o asset 3D de DayZ con IA: image/text-to-3D, limpieza y retopología low-poly…
git:20261003.ce3a86c · audit A · 17 stars
ardy-motion-generation SKILL.md skill
willy92wins/dayz-modding-knowledge-pack · skills/ardy-motion-generation/SKILL.md · Instalar y operar NVIDIA ARDY — modelo open-source de motion generation en tiempo real (autoregressive diffusion…
git:20261001.e42d2f4 · audit A · 17 stars
blender-animation SKILL.md skill
willy92wins/dayz-modding-knowledge-pack · skills/blender-animation/SKILL.md · Use when: anima esto, walk cycle, turntable, bakea la simulacion, camera shake, animacion para DayZ, .txa. Author…
git:20260930.4b5a22f · audit A · 17 stars
blender-assembly SKILL.md skill
willy92wins/dayz-modding-knowledge-pack · skills/blender-assembly/SKILL.md · Use this skill whenever building, assembling, or creating any 3D model in Blender via MCP tools…
git:20261001.a2a8f58 · audit A · 17 stars
blender-visual-review SKILL.md skill
willy92wins/dayz-modding-knowledge-pack · skills/blender-visual-review/SKILL.md · Use when: looks off, check the model, look at it, review the render, inverted normals, exploded parts, scale drift…
git:20261001.a2a8f58 · audit A · 17 stars
dayz-3d-viewer SKILL.md skill
willy92wins/dayz-modding-knowledge-pack · skills/dayz-3d-viewer/SKILL.md · Use when: 3D viewer, p3d viewer, PAA to PNG, glTF export, GLB convert, model preview, texture conversion. P3D/PAA/RVMAT…
git:20261001.e42d2f4 · audit B · 17 stars
dayz-ai-patterns SKILL.md skill
willy92wins/dayz-modding-knowledge-pack · skills/dayz-ai-patterns/SKILL.md · Use this skill when working with DayZ Expansion AI (eAI module): FSM states (Dormant, Fighting), combat hysteresis…
git:20260924.fa4f23e · audit A · 17 stars
dayz-animation-pipeline SKILL.md skill
willy92wins/dayz-modding-knowledge-pack · skills/dayz-animation-pipeline/SKILL.md · Use when: DayZ animations, model.cfg AnimationSources, SetAnimationPhase, RTM, SEAnim, anim graph, CMD_Death, vehicle…
git:20261006.0db8e57 · audit B · 17 stars

Every file in willy92wins/dayz-modding-knowledge-pack

Browse by kind, by grade A, or by owner.