poorvith-mp/skills-gamedev · skills/tech-art/SKILL.md

tech-art skillA

tech-art is agent-read markdown (skill) from poorvith-mp/skills-gamedev: Own the art-to-engine pipeline: shaders, VFX, LOD chains and cross-engine asset standards. Use when optimizing art pipelines, rigging, shaders, or asset budgets..

Indexed from public GitHub and served as immutable, content-addressed versions. Install it pinned to an exact SHA-256 with the mdr CLI, and every file is verified against the hash recorded here before it reaches your agent. The deterministic audit below grades the latest version, and the same file always earns the same grade.

How to install

Latest version
mdr add poorvith-mp/skills-gamedev/tech-art@git:20260906.817015e
Exact content
mdr add poorvith-mp/skills-gamedev/tech-art@sha256:f8d0b5c079fbf20f

Pin to a label to follow the author's releases, or to a sha256 to freeze the exact bytes forever. Either way the resolved hash is written to mdr.lock, and mdr install reproduces it on any machine.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_7oqpc2tuzk7462z6.svg)](https://markdownregistry.com/a/art_7oqpc2tuzk7462z6)

0 badge views in 30 days

Versions

versioncommittedcommitsizeaudit
git:20260906.817015e latest2026-09-06 817015e 2,020 BA view · diff
git:20260906.13642d52026-09-06 13642d5 2,019 BA view · diff
git:20260906.88902ac2026-09-06 88902ac 1,925 BA view

Audit of the latest version

A  17 of 17 checks passed. Deterministic, no model, same answer every run.

Source

GitHub

poorvith-mp/skills-gamedev · 4 stars · license MIT · pushed 2026-09-06 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_7oqpc2tuzk7462z6
GET https://markdownregistry.com/api/v1/resolve?ref=poorvith-mp/skills-gamedev/tech-art
GET https://markdownregistry.com/api/v1/blob/f8d0b5c079fbf20f3d9ff7ed2792badeb6aec54e85bcf2d37fca7941dc0f894d