poorvith-mp/skills-gamedev · skills/game-version-control/SKILL.md

game-version-control skillA

game-version-control is agent-read markdown (skill) from poorvith-mp/skills-gamedev: Set up Git LFS for binary assets, handle unmergeable scene and prefab conflicts, and know when Perforce beats Git. Use when configuring Perforce, Git LFS, or binary asset branching..

Indexed from public GitHub and served as immutable, content-addressed versions. Install it pinned to an exact SHA-256 with the mdr CLI, and every file is verified against the hash recorded here before it reaches your agent. The deterministic audit below grades the latest version, and the same file always earns the same grade.

How to install

Latest version
mdr add poorvith-mp/skills-gamedev/game-version-control@git:20260906.817015e
Exact content
mdr add poorvith-mp/skills-gamedev/game-version-control@sha256:0aa0672dcd6ed795

Pin to a label to follow the author's releases, or to a sha256 to freeze the exact bytes forever. Either way the resolved hash is written to mdr.lock, and mdr install reproduces it on any machine.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_dp2xxvzn4vwkzoxb.svg)](https://markdownregistry.com/a/art_dp2xxvzn4vwkzoxb)

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Versions

versioncommittedcommitsizeaudit
git:20260906.817015e latest2026-09-06 817015e 6,216 BA view · diff
git:20260906.13642d52026-09-06 13642d5 2,657 BA view · diff
git:20260906.88902ac2026-09-06 88902ac 2,569 BA view

Audit of the latest version

A  17 of 17 checks passed. Deterministic, no model, same answer every run.

Source

GitHub

poorvith-mp/skills-gamedev · 4 stars · license MIT · pushed 2026-09-06 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_dp2xxvzn4vwkzoxb
GET https://markdownregistry.com/api/v1/resolve?ref=poorvith-mp/skills-gamedev/game-version-control
GET https://markdownregistry.com/api/v1/blob/0aa0672dcd6ed795e34e1650f5d3322edf1970cfe1d151f56649c6f7eb6cf4eb