game-version-control is agent-read markdown (skill) from poorvith-mp/skills-gamedev: Set up Git LFS for binary assets, handle unmergeable scene and prefab conflicts, and know when Perforce beats Git. Use when configuring Perforce, Git LFS, or binary asset branching..
Indexed from public GitHub and served as immutable, content-addressed versions. Install it pinned to an exact SHA-256 with the mdr CLI, and every file is verified against the hash recorded here before it reaches your agent. The deterministic audit below grades the latest version, and the same file always earns the same grade.
mdr add poorvith-mp/skills-gamedev/game-version-control@git:20260906.817015emdr add poorvith-mp/skills-gamedev/game-version-control@sha256:0aa0672dcd6ed795Pin to a label to follow the author's releases, or to a sha256 to freeze the exact bytes forever. Either way the resolved hash is written to mdr.lock, and mdr install reproduces it on any machine.
[](https://markdownregistry.com/a/art_dp2xxvzn4vwkzoxb)
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| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20260906.817015e latest | 2026-09-06 | 817015e | 6,216 B | A | view · diff |
| git:20260906.13642d5 | 2026-09-06 | 13642d5 | 2,657 B | A | view · diff |
| git:20260906.88902ac | 2026-09-06 | 88902ac | 2,569 B | A | view |
poorvith-mp/skills-gamedev · 4 stars · license MIT · pushed 2026-09-06 · branch main
GET https://markdownregistry.com/api/v1/artifacts/art_dp2xxvzn4vwkzoxb GET https://markdownregistry.com/api/v1/resolve?ref=poorvith-mp/skills-gamedev/game-version-control GET https://markdownregistry.com/api/v1/blob/0aa0672dcd6ed795e34e1650f5d3322edf1970cfe1d151f56649c6f7eb6cf4eb