unity-multiplayer-engineer skillA
unity-multiplayer-engineer is agent-read markdown (skill) from poorvith-mp/skills-gamedev: Builds Unity netcode: Netcode for GameObjects, Relay and Lobby services, client-server authority, lag compensation and state sync. Use when adding multiplayer to a Unity game or debugging desync..
Indexed from public GitHub and served as immutable, content-addressed versions. Install it pinned to an exact SHA-256 with the mdr CLI, and every file is verified against the hash recorded here before it reaches your agent. The deterministic audit below grades the latest version, and the same file always earns the same grade.
How to install
mdr add poorvith-mp/skills-gamedev/unity-multiplayer-engineer@git:20260905.a2417c3mdr add poorvith-mp/skills-gamedev/unity-multiplayer-engineer@sha256:063cd3649c8432acPin to a label to follow the author's releases, or to a sha256 to freeze the exact bytes forever. Either way the resolved hash is written to mdr.lock, and mdr install reproduces it on any machine.
[](https://markdownregistry.com/a/art_joneuqwrsfmontf5)
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Versions
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20260905.a2417c3 latest | 2026-09-05 | a2417c3 | 1,959 B | A | view · diff |
| git:20260813.8041137 | 2026-08-13 | 8041137 | 1,961 B | A | view · diff |
| git:20260813.08a76f0 | 2026-08-13 | 08a76f0 | 2,045 B | A | view · diff |
| git:20260811.15b9996 | 2026-08-11 | 15b9996 | 2,075 B | A | view · diff |
| git:20260715.7aa0178 | 2026-07-15 | 7aa0178 | 1,430 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (1959 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
poorvith-mp/skills-gamedev · 4 stars · license MIT · pushed 2026-09-06 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_joneuqwrsfmontf5 GET https://markdownregistry.com/api/v1/resolve?ref=poorvith-mp/skills-gamedev/unity-multiplayer-engineer GET https://markdownregistry.com/api/v1/blob/063cd3649c8432ac2d4e8aff6f0e8f238d4d756c66bb9e7720581f3e25709e84