dayz-proxy-align SKILL.md skillA

dayz-proxy-align from willy92wins/dayz-modding-knowledge-pack is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add willy92wins/dayz-modding-knowledge-pack/dayz-proxy-align@git:20261003.ea7b396

Pins git:20261003.ea7b396 in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
willy92wins/dayz-modding-knowledge-pack
Path
skills/dayz-proxy-align/SKILL.md
Versions recorded
6
Latest version
git:20261003.ea7b396, committed Oct 3, 2026
First version recorded
Sep 1, 2026
Size
20,066 bytes
Repository stars
17
License
MIT

Use when: align proxy, clothing shows at the floor, dressable mannequin, proxy orientation, ropa al suelo, worn vs ground (_m vs _g). Proxy triangles on a host. Not general LOD/memory edit: dayz-p3d-inspector; not clothing mesh/weights: dayz-clothing.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# DayZ Proxy Align — visual proxy positioning + lossless write-back

A DayZ proxy is a named selection `proxy:\path\to\model.NNN` over ONE tiny triangle in
a Visual LOD. That triangle encodes the attachment frame, but the engine derives it by
**angle-sort**, not by vertex order (see "The proxy frame convention" below): the widest-angle
corner is the anchor/position and the other two corners give the orientation. When the
triangle is degenerate or mis-oriented, the attached clothing/item renders at the floor,
floating, or rotated.

This skill is the visual, fast alternative to blind FORWARD/UP-knob iteration: it loads
the host model + every proxy, lets you drag/rotate each anchor with a TransformControls
gizmo against the real worn clothing, and writes the edited triangles straight back into
the MLOD with py3d — losslessly.

## When to reach for it

Misplaced/mis-oriented proxies on any host model — most often a **dressable static
object** (mannequin, Armor-Rack pattern: `Inventory_Base`/`Container_Base` that embeds
vanilla `\dz\characters\proxies\*_dz` proxies and declares clothing `attachments[]`).
Symptoms: equipped clothing shows at the floor, floats, clips, or is rotated.
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add willy92wins/dayz-modding-knowledge-pack/dayz-proxy-align@sha256:2ad65e2cdf2319f8

The line at the top of this page pins the label git:20261003.ea7b396, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_ldym4rv5jdx7nub7.svg)](https://markdownregistry.com/a/art_ldym4rv5jdx7nub7)

3 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 6 versions of this file, between Sep 1, 2026 and Oct 3, 2026, about one every 6 days.

versioncommittedcommitsizeaudit
git:20261003.ea7b396 latest2026-10-03 ea7b396 20,066 BA view · diff
git:20261001.e42d2f42026-10-01 e42d2f4 20,068 BA view · diff
git:20261001.26cc4022026-10-01 26cc402 20,069 BA view · diff
git:20260902.4a72abf2026-09-02 4a72abf 18,109 BA view · diff
git:20260901.4dabc532026-09-01 4dabc53 17,751 BA view · diff
git:20260901.b567e652026-09-01 b567e65 17,751 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (20066 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

willy92wins/dayz-modding-knowledge-pack · 17 stars · license MIT · pushed 2026-10-19 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_ldym4rv5jdx7nub7
GET https://markdownregistry.com/api/v1/resolve?ref=willy92wins/dayz-modding-knowledge-pack/dayz-proxy-align
GET https://markdownregistry.com/api/v1/blob/2ad65e2cdf2319f8fb3dca9c8170a0a614cea073730124f5e6630fe9d960a766

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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