poorvith-mp/skills-gamedev · skills/game-performance/SKILL.md

game-performance skillA

game-performance is agent-read markdown (skill) from poorvith-mp/skills-gamedev: Hit frame budget: draw calls, batching, GC spikes, LOD strategy and in-engine profiling. Use when profiling frame times, draw calls, GPU bottlenecks, or memory..

Indexed from public GitHub and served as immutable, content-addressed versions. Install it pinned to an exact SHA-256 with the mdr CLI, and every file is verified against the hash recorded here before it reaches your agent. The deterministic audit below grades the latest version, and the same file always earns the same grade.

How to install

Latest version
mdr add poorvith-mp/skills-gamedev/game-performance@git:20260906.817015e
Exact content
mdr add poorvith-mp/skills-gamedev/game-performance@sha256:98329c2f240853f7

Pin to a label to follow the author's releases, or to a sha256 to freeze the exact bytes forever. Either way the resolved hash is written to mdr.lock, and mdr install reproduces it on any machine.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_ouo2vrsmvtct5rgu.svg)](https://markdownregistry.com/a/art_ouo2vrsmvtct5rgu)

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Versions

versioncommittedcommitsizeaudit
git:20260906.817015e latest2026-09-06 817015e 6,308 BA view · diff
git:20260906.13642d52026-09-06 13642d5 2,602 BA view · diff
git:20260906.88902ac2026-09-06 88902ac 2,509 BA view

Audit of the latest version

A  17 of 17 checks passed. Deterministic, no model, same answer every run.

Source

GitHub

poorvith-mp/skills-gamedev · 4 stars · license MIT · pushed 2026-09-06 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_ouo2vrsmvtct5rgu
GET https://markdownregistry.com/api/v1/resolve?ref=poorvith-mp/skills-gamedev/game-performance
GET https://markdownregistry.com/api/v1/blob/98329c2f240853f7df4b679d4ff719fbde970d2dc6074e7bcdc6959dc1561a52