unreal-tech-art is agent-read markdown (skill) from poorvith-mp/skills-gamedev: Own the UE5 visual pipeline: Material Editor, Niagara VFX and Procedural Content Generation. Use when creating Unreal materials, Niagara visual effects, or Lumen setups..
Indexed from public GitHub and served as immutable, content-addressed versions. Install it pinned to an exact SHA-256 with the mdr CLI, and every file is verified against the hash recorded here before it reaches your agent. The deterministic audit below grades the latest version, and the same file always earns the same grade.
mdr add poorvith-mp/skills-gamedev/unreal-tech-art@git:20260906.817015emdr add poorvith-mp/skills-gamedev/unreal-tech-art@sha256:38a0b4f0519a90eaPin to a label to follow the author's releases, or to a sha256 to freeze the exact bytes forever. Either way the resolved hash is written to mdr.lock, and mdr install reproduces it on any machine.
[](https://markdownregistry.com/a/art_rxzim6f56bxsavcl)
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| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20260906.817015e latest | 2026-09-06 | 817015e | 1,997 B | A | view · diff |
| git:20260906.13642d5 | 2026-09-06 | 13642d5 | 1,996 B | A | view · diff |
| git:20260906.88902ac | 2026-09-06 | 88902ac | 1,903 B | A | view |
poorvith-mp/skills-gamedev · 4 stars · license MIT · pushed 2026-09-06 · branch main
GET https://markdownregistry.com/api/v1/artifacts/art_rxzim6f56bxsavcl GET https://markdownregistry.com/api/v1/resolve?ref=poorvith-mp/skills-gamedev/unreal-tech-art GET https://markdownregistry.com/api/v1/blob/38a0b4f0519a90eafbe4250827440a198e0e2f58f3c02ac3fffd7fecb67d2c44