blender-scene-setup SKILL.md skillA
blender-scene-setup from el4cteo/blender-skills is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add el4cteo/blender-skills/blender-scene-setup@v1.2.0Pins v1.2.0 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- el4cteo/blender-skills
- Path
skills/blender-scene-setup/SKILL.md- Versions recorded
- 3
- Latest version
- v1.2.0, committed Oct 30, 2026
- First version recorded
- Oct 14, 2026
- Size
- 5,340 bytes
- Repository stars
- 775
- License
- MIT
Set up and audit Blender scenes the way studios do - units and real-world scale, collection layout, naming conventions (SM_/SK_/T_/M_), origins, linking vs appending, library overrides, asset libraries and catalogs, collection exporters, orphan/path cleanup. Use when starting a project, organizing a .blend, or before handoff/export.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Scene Setup & Hygiene The execution model and verification steps are in `blender-core`. ## Procedure 1. Run `scripts/scene_audit.py` (add `--fix purge scale paths` only on files you own). It reports units, unapplied/negative scale, default names, objects in the scene root, missing images, orphans and far-off origins. 2. Set units: Metric, Unit Scale **1.0**, Length meters. Keep 1.0 even for Unreal/Roblox, because exporters handle the conversion (see `blender-export-pipelines`). 3. Build the collection layout (below). Every object must be in a named collection, never the scene root. 4. Name everything with the conventions below. Rename after every duplicate or join so no `.001` suffixes remain. 5. Set origins: props at the bottom-center (they sit on the ground at Z=0), characters at world origin between the feet, doors/hinges at the pivot. 6. Apply rotation and scale on meshes (Ctrl+A). Keep location unless the asset should export at the origin. 7. Re-run the audit. It's done when `issues` is empty or every remaining issue is intentional and explained. ## Collection layout (one asset per .blend, or one collection per asset) ``` ASSET_Crate …
Read the whole file at its exact version.
How to install
mdr add el4cteo/blender-skills/blender-scene-setup@sha256:c3d9a7c2ad5b1e64The line at the top of this page pins the label v1.2.0, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_3oknrad5ewcfdfqx)
2 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 3 versions of this file, between Oct 14, 2026 and Oct 30, 2026, about one every 8 days.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| v1.2.0 latest | 2026-10-30 | fb92cfb | 5,340 B | A | view · diff |
| v1.1.0 | 2026-10-16 | 71d031d | 5,340 B | A | view · diff |
| v0.1.0 | 2026-10-14 | 4c2e2b3 | 5,340 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (5340 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
el4cteo/blender-skills · 775 stars · license MIT · pushed 2026-11-07 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_3oknrad5ewcfdfqx GET https://markdownregistry.com/api/v1/resolve?ref=el4cteo/blender-skills/blender-scene-setup GET https://markdownregistry.com/api/v1/blob/c3d9a7c2ad5b1e642bc1247a01ae1d41942e1b6bf4537f1c4ab4da0f698aef19
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.