level-design is agent-read markdown (skill) from poorvith-mp/skills-gamedev: Design layout, pacing, encounter placement and environmental narrative. Use when designing encounter spaces, level layouts, or pacing curves..
Indexed from public GitHub and served as immutable, content-addressed versions. Install it pinned to an exact SHA-256 with the mdr CLI, and every file is verified against the hash recorded here before it reaches your agent. The deterministic audit below grades the latest version, and the same file always earns the same grade.
mdr add poorvith-mp/skills-gamedev/level-design@git:20260906.817015emdr add poorvith-mp/skills-gamedev/level-design@sha256:7eb69f171367d372Pin to a label to follow the author's releases, or to a sha256 to freeze the exact bytes forever. Either way the resolved hash is written to mdr.lock, and mdr install reproduces it on any machine.
[](https://markdownregistry.com/a/art_d53ai4x2tpxxwmqi)
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| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20260906.817015e latest | 2026-09-06 | 817015e | 2,078 B | A | view · diff |
| git:20260906.13642d5 | 2026-09-06 | 13642d5 | 2,077 B | A | view · diff |
| git:20260906.88902ac | 2026-09-06 | 88902ac | 1,992 B | A | view |
poorvith-mp/skills-gamedev · 4 stars · license MIT · pushed 2026-09-06 · branch main
GET https://markdownregistry.com/api/v1/artifacts/art_d53ai4x2tpxxwmqi GET https://markdownregistry.com/api/v1/resolve?ref=poorvith-mp/skills-gamedev/level-design GET https://markdownregistry.com/api/v1/blob/7eb69f171367d372a42f776c67575922afeb0f46c99aa361e52f8bef0645d641