unreal-official-mcp SKILL.md skillA

unreal-official-mcp from dcc-mcp/dcc-mcp-unreal is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add dcc-mcp/dcc-mcp-unreal/unreal-official-mcp@git:20261101.d739dfc

Pins git:20261101.d739dfc in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
dcc-mcp/dcc-mcp-unreal
Path
src/dcc_mcp_unreal/skills/unreal-official-mcp/SKILL.md
Versions recorded
5
Latest version
git:20261101.c350dd7, committed Nov 1, 2026
First version recorded
Jul 19, 2026
Size
8,128 bytes
Repository stars
10
License
none declared

Enable, discover, and call Unreal Engine 5.8+ built-in Unreal MCP tools through the DCC MCP gateway. Use when the user asks to set up, include, compare, inspect, or use Epic's official MCP or Toolset Registry capabilities. Not a replacement for DCC MCP on Unreal 4.18-5.7.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Unreal Official MCP Bridge

Enable and bridge Epic's optional Unreal MCP into DCC MCP without
redistributing the Epic plugin. The engine plugin must be installed with the
engine; this skill can enable it for the current project and configure its
loopback HTTP endpoint.

## Workflow

1. Call `official_mcp_bridge` with `operation=status`.
2. If status is unavailable on Unreal Engine 5.8+, obtain explicit permission
   to change project configuration, then call `prepare_official_mcp`. Enable
   `NiagaraToolsets` only when the task needs Niagara authoring. Set
   `include_pcg_toolset=true` only for a PCG task; it defaults to false.
3. When `restart_required` is true, restart the editor and verify the DCC MCP
   instance before retrying `operation=status`. Do not claim success from the
   configuration write alone.
4. Use `list_toolsets`, then `describe_toolset`, before calling an unfamiliar
   tool. Preserve Epic's tool names and schemas.
5. Use `call_tool` with the selected toolset and arguments. Do not issue
   overlapping mutating calls; Epic serializes tool invocations on the game
   thread.
6. Fall back to the normal DCC MCP Unreal skills when the official endpoint is
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add dcc-mcp/dcc-mcp-unreal/unreal-official-mcp@sha256:9b00459342619a08

The line at the top of this page pins the label git:20261101.d739dfc, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_gv2ao6hdcyjv3equ.svg)](https://markdownregistry.com/a/art_gv2ao6hdcyjv3equ)

3 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 5 versions of this file, between Jul 19, 2026 and Nov 1, 2026, about one every 26 days.

versioncommittedcommitsizeaudit
git:20261101.c350dd7 latest2026-11-01 c350dd7 8,128 BA view · diff
git:20261101.c914bc42026-11-01 c914bc4 4,553 BA view · diff
git:20261101.d739dfc2026-11-01 d739dfc 4,254 BA view · diff
git:20260719.d0e42252026-07-19 d0e4225 2,157 BA view · diff
git:20260719.6823bf82026-07-19 6823bf8 1,642 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (8128 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

dcc-mcp/dcc-mcp-unreal · 10 stars · license none declared · pushed 2026-11-01 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_gv2ao6hdcyjv3equ
GET https://markdownregistry.com/api/v1/resolve?ref=dcc-mcp/dcc-mcp-unreal/unreal-official-mcp
GET https://markdownregistry.com/api/v1/blob/9b00459342619a082f1cf4e5f3548037600d155b56508bce1fda7ccd7fac8230

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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