blender-simulation SKILL.md skillA
blender-simulation from el4cteo/blender-skills is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add el4cteo/blender-skills/blender-simulation@v1.2.0Pins v1.2.0 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- el4cteo/blender-skills
- Path
skills/blender-simulation/SKILL.md- Versions recorded
- 3
- Latest version
- v1.2.0, committed Oct 30, 2026
- First version recorded
- Oct 14, 2026
- Size
- 5,883 bytes
- Repository stars
- 775
- License
- MIT
Physics in Blender 5.2 - rigid bodies (density mass, shapes, bake to keys), classic cloth presets and pinning, new node-based Cloth/Hair Dynamics (XPBD, Collider, effectors), Mantaflow fluids, hair curves, GN simulation zones, headless baking. Use for destruction, drapes, flags, falling objects, liquids, smoke, hair motion.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Simulation The execution model is in `blender-core`. Procedural sim zones are in `blender-geometry-nodes`. ## One call ``` scripts/sim_setup.py -- --rigid --active Crate1 Crate2 --passive Floor --density 500 --frames 1 120 --bake --to-keys scripts/sim_setup.py -- --cloth Flag --preset cotton --pin Pin --colliders Pole --bake scripts/sim_setup.py -- --gn-cloth Sheet --colliders Table --set Bendiness=0.5 Stretchiness=0.1 --bake ``` `--bake` steps through every frame in order (this works headless for point caches **and** GN simulation zones) and reports final positions and `min_z`, so you can verify contact. `--to-keys` turns rigid-body motion into keyframes for engines. ## Choose the solver | Need | Use | |---|---| | Falling/stacking/destruction | Rigid Body (Bullet). Pre-fracture with Cell Fracture (extension) or GN Voronoi | | Clothing, flags, drapes (production-proven) | Classic **Cloth** modifier + Collision modifiers | | New node-based cloth/hair, custom forces, procedural setups | **Cloth Dynamics (Experimental)** / **Hair Dynamics** assets (5.2, XPBD) | | Liquids, smoke, fire | Mantaflow fluid domain + flow/effector (`fluid.bake_all`) | …
Read the whole file at its exact version.
How to install
mdr add el4cteo/blender-skills/blender-simulation@sha256:0eb8fe6d51b36732The line at the top of this page pins the label v1.2.0, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_nrfpg656sfzofwcd)
2 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 3 versions of this file, between Oct 14, 2026 and Oct 30, 2026, about one every 8 days.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| v1.2.0 latest | 2026-10-30 | fb92cfb | 5,883 B | A | view · diff |
| v1.1.0 | 2026-10-16 | 71d031d | 5,883 B | A | view · diff |
| v0.1.0 | 2026-10-14 | 4c2e2b3 | 5,883 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (5883 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
el4cteo/blender-skills · 775 stars · license MIT · pushed 2026-11-07 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_nrfpg656sfzofwcd GET https://markdownregistry.com/api/v1/resolve?ref=el4cteo/blender-skills/blender-simulation GET https://markdownregistry.com/api/v1/blob/0eb8fe6d51b36732cc26c32a3ee0d6b89774f5c0f058bdddad387dccd0adad82
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.
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