unreal-pcg-graph SKILL.md skillA
unreal-pcg-graph from dcc-mcp/dcc-mcp-unreal is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add dcc-mcp/dcc-mcp-unreal/unreal-pcg-graph@git:20261022.ae288afPins git:20261022.ae288af in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- dcc-mcp/dcc-mcp-unreal
- Path
src/dcc_mcp_unreal/skills/unreal-pcg-graph/SKILL.md- Versions recorded
- 2
- Latest version
- git:20261022.582eda8, committed Oct 22, 2026
- First version recorded
- Oct 22, 2026
- Size
- 3,028 bytes
- Repository stars
- 10
- License
- none declared
Inspect bounded PCG topology or explicitly create, add nodes, edit scalar settings, connect pins and save a graph without implying execution or disk-reopen verification.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Unreal PCG Graph Prefer the optional official MCP PCGToolset on hosts where its actual registered schemas are available. Discover with the existing official bridge; do not guess operation names. This independently usable Python route gates the methods and properties actually needed instead of assuming support from an engine version. 1. Inspect an existing `/Game/Folder/Asset` package path with `inspect_pcg_graph`, or explicitly `create` a new graph. Existing assets are never overwritten. 2. Use returned `node_id` object paths, not display titles or array indexes. `add_node` accepts an exposed PCGSettings subclass. `update_node` accepts int32 positions and exact-type scalar settings; enums, arrays, structs and object references are deliberately unsupported. Unknown fields fail closed. 3. `connect` / `disconnect` take `from_node`, `from_pin`, `to_node`, `to_pin`. Direction, graph ownership, data-type masks and connection cardinality are checked. Native compilation can still reject structurally compatible graphs. 4. Edits are transactions, never automatic saves or generation. On failure, …
Read the whole file at its exact version.
How to install
mdr add dcc-mcp/dcc-mcp-unreal/unreal-pcg-graph@sha256:f2bcbae53483687dThe line at the top of this page pins the label git:20261022.ae288af, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_qkci2ltqnvptf4mu)
3 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 2 versions of this file, all committed on Oct 22, 2026.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20261022.582eda8 latest | 2026-10-22 | 582eda8 | 3,028 B | A | view · diff |
| git:20261022.ae288af | 2026-10-22 | ae288af | 2,841 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (3028 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
dcc-mcp/dcc-mcp-unreal · 10 stars · license none declared · pushed 2026-11-01 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_qkci2ltqnvptf4mu GET https://markdownregistry.com/api/v1/resolve?ref=dcc-mcp/dcc-mcp-unreal/unreal-pcg-graph GET https://markdownregistry.com/api/v1/blob/f2bcbae53483687de38eb9a518aa25aeb0f60a2f6adc414dc4fb5c98377b6650
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.