unreal-pcg-graph SKILL.md skillA

unreal-pcg-graph from dcc-mcp/dcc-mcp-unreal is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add dcc-mcp/dcc-mcp-unreal/unreal-pcg-graph@git:20261022.ae288af

Pins git:20261022.ae288af in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
dcc-mcp/dcc-mcp-unreal
Path
src/dcc_mcp_unreal/skills/unreal-pcg-graph/SKILL.md
Versions recorded
2
Latest version
git:20261022.582eda8, committed Oct 22, 2026
First version recorded
Oct 22, 2026
Size
3,028 bytes
Repository stars
10
License
none declared

Inspect bounded PCG topology or explicitly create, add nodes, edit scalar settings, connect pins and save a graph without implying execution or disk-reopen verification.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Unreal PCG Graph

Prefer the optional official MCP PCGToolset on hosts where its actual registered
schemas are available. Discover with the existing official bridge; do not guess
operation names. This independently usable Python route gates the methods and
properties actually needed instead of assuming support from an engine version.

1. Inspect an existing `/Game/Folder/Asset` package path with `inspect_pcg_graph`,
   or explicitly `create` a new graph. Existing assets are never overwritten.
2. Use returned `node_id` object paths, not display titles or array indexes.
   `add_node` accepts an exposed PCGSettings subclass. `update_node` accepts
   int32 positions and exact-type scalar settings; enums, arrays, structs and
   object references are deliberately unsupported. Unknown fields fail closed.
3. `connect` / `disconnect` take `from_node`, `from_pin`, `to_node`, `to_pin`.
   Direction, graph ownership, data-type masks and connection cardinality are
   checked. Native compilation can still reject structurally compatible graphs.
4. Edits are transactions, never automatic saves or generation. On failure,
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add dcc-mcp/dcc-mcp-unreal/unreal-pcg-graph@sha256:f2bcbae53483687d

The line at the top of this page pins the label git:20261022.ae288af, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_qkci2ltqnvptf4mu.svg)](https://markdownregistry.com/a/art_qkci2ltqnvptf4mu)

3 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 2 versions of this file, all committed on Oct 22, 2026.

versioncommittedcommitsizeaudit
git:20261022.582eda8 latest2026-10-22 582eda8 3,028 BA view · diff
git:20261022.ae288af2026-10-22 ae288af 2,841 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (3028 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

dcc-mcp/dcc-mcp-unreal · 10 stars · license none declared · pushed 2026-11-01 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_qkci2ltqnvptf4mu
GET https://markdownregistry.com/api/v1/resolve?ref=dcc-mcp/dcc-mcp-unreal/unreal-pcg-graph
GET https://markdownregistry.com/api/v1/blob/f2bcbae53483687de38eb9a518aa25aeb0f60a2f6adc414dc4fb5c98377b6650

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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