blender-retopology-uv SKILL.md skillA
blender-retopology-uv from el4cteo/blender-skills is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add el4cteo/blender-skills/blender-retopology-uv@v1.2.0Pins v1.2.0 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- el4cteo/blender-skills
- Path
skills/blender-retopology-uv/SKILL.md- Versions recorded
- 3
- Latest version
- v1.2.0, committed Oct 30, 2026
- First version recorded
- Oct 14, 2026
- Size
- 5,127 bytes
- Repository stars
- 775
- License
- MIT
Retopology and UVs in Blender 5.2 - auto retopo (Quadriflow, Decimate, planar), deformation edge flow, seams, unwrap (Angle Based, Minimum Stretch, Smart), pixel-margin packing, texel density measure/set, lightmap UV2, UDIMs, mirrored UVs. Use to turn sculpts/scans/AI meshes into game meshes or prep UVs for texturing/baking.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Retopology & UVs The execution model is in `blender-core`. ## Retopology **Automatic** (`scripts/auto_retopo.py -- --objects Sculpt --tris 8000 --method ...`) makes `<name>_low` and leaves the source hidden: | Method | Use for | Notes | |---|---|---| | `quadriflow` | organic props, static characters, scans | clean quads. Voxel-remeshes first so the input is manifold; UVs are lost (re-unwrap) | | `decimate` | background props, LODs, AI-generated meshes | keeps UVs/shape, gives triangles. Fast | | `planar` | hard-surface CAD/boolean results | dissolves flat areas; keeps seams/sharp/material/UV borders | **Manual** (hero characters, anything that deforms). Set up a new mesh object with a Shrinkwrap modifier (`PROJECT`, target = sculpt), snapping to `FACE_PROJECT` + `use_snap_project`, and the source in a different viewport color/x-ray. Auto retopo isn't good enough for deforming hero meshes, because the edge flow below matters. ### Edge flow rules for deforming meshes - Concentric loops around the eyes and mouth (≥3 rings). The nasolabial loop flows from the nose wing to the mouth corner. …
Read the whole file at its exact version.
How to install
mdr add el4cteo/blender-skills/blender-retopology-uv@sha256:9aeb9c6ae7331d49The line at the top of this page pins the label v1.2.0, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_rgefqznc32zejgmo)
2 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 3 versions of this file, between Oct 14, 2026 and Oct 30, 2026, about one every 8 days.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| v1.2.0 latest | 2026-10-30 | fb92cfb | 5,127 B | A | view · diff |
| v1.1.0 | 2026-10-16 | 71d031d | 5,127 B | A | view · diff |
| v0.1.0 | 2026-10-14 | 4c2e2b3 | 5,127 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (5127 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
el4cteo/blender-skills · 775 stars · license MIT · pushed 2026-11-07 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_rgefqznc32zejgmo GET https://markdownregistry.com/api/v1/resolve?ref=el4cteo/blender-skills/blender-retopology-uv GET https://markdownregistry.com/api/v1/blob/9aeb9c6ae7331d49439d44f64c01792c97351ed7490006d1eeac4d6ca201803d
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.