unreal-materials SKILL.md skillA
unreal-materials from dcc-mcp/dcc-mcp-unreal is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add dcc-mcp/dcc-mcp-unreal/unreal-materials@git:20260831.38189afPins git:20260831.38189af in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- dcc-mcp/dcc-mcp-unreal
- Path
src/dcc_mcp_unreal/skills/unreal-materials/SKILL.md- Versions recorded
- 4
- Latest version
- git:20260831.38189af, committed Aug 31, 2026
- First version recorded
- Jul 25, 2026
- Size
- 1,676 bytes
- Repository stars
- 10
- License
- none declared
Domain skill - create reusable Material Instances, set typed material parameters, connect material-expression outputs to Customized UV inputs, and bind materials to Static Meshes, Geometry Caches, or live level actors in Unreal Engine.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Unreal Materials - `create_material_instance` - `set_material_instance_parameters` - `connect_material_expression_to_customized_uv` - `assign_material` `set_material_instance_parameters` routes scalar, vector, and texture overrides through one native editor transaction. It rejects dirty packages, saves synchronously, verifies the requested overrides and clean package state, and restores the previous override arrays when mutation or persistence fails. `connect_material_expression_to_customized_uv` is the typed material-root path for Customized UV 0-7. Select exactly one source output by zero-based index or exact, case-sensitive output name. The native editor bridge validates graph ownership, records an undo transaction, saves synchronously, and verifies the saved connection. It fails closed when the package already contains unsaved changes or a different connection occupies the requested input unless `replace_existing=true` is explicit.
Read the whole file at its exact version.
How to install
mdr add dcc-mcp/dcc-mcp-unreal/unreal-materials@sha256:b5f4dff39c94f814The line at the top of this page pins the label git:20260831.38189af, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_wqeizmb73mwvs3r2)
3 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 4 versions of this file, between Jul 25, 2026 and Aug 31, 2026, about one every 13 days.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20260831.38189af latest | 2026-08-31 | 38189af | 1,676 B | A | view · diff |
| git:20260831.fbc5bc9 | 2026-08-31 | fbc5bc9 | 1,372 B | A | view · diff |
| git:20260726.5a82f62 | 2026-07-26 | 5a82f62 | 701 B | A | view · diff |
| git:20260725.bd08c7b | 2026-07-25 | bd08c7b | 683 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (1676 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
dcc-mcp/dcc-mcp-unreal · 10 stars · license none declared · pushed 2026-11-01 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_wqeizmb73mwvs3r2 GET https://markdownregistry.com/api/v1/resolve?ref=dcc-mcp/dcc-mcp-unreal/unreal-materials GET https://markdownregistry.com/api/v1/blob/b5f4dff39c94f81435bdee382821bd54b30cf6f445446abfef3342dea1f38d02
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.